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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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backends
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graphics
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sdl
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sdl-graphics.h
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Author
2010-10-13
OPENGL: Get rid of one ugly cast.
Johannes Schickel
2010-09-03
SDL/OPENGL: Fix backend initialization when building with ENABLE_VKEYBD.
Alejandro Marzini
2010-07-30
SDL/OPENGL: Add ability to switch between SDL and OpenGL graphics managers.
Alejandro Marzini
2010-07-30
OSYSTEM: Add resetGraphicsScale() method.
Alejandro Marzini
2010-07-26
Formatted spaces.
Alejandro Marzini
2010-07-26
OPENGL: Add OSD message.
Alejandro Marzini
2010-07-16
Added basic cursor drawing.
Alejandro Marzini
2010-07-15
Replaced the extra SDL functions added to GraphicsManager with an EventObserv...
Alejandro Marzini
2010-07-13
Merged from trunk, from Rev 49499 to HEAD
Alejandro Marzini
2010-07-11
Moved getGraphicsManager() from OSystem_SDL to ModularBackend. Moved public S...
Alejandro Marzini
2010-07-10
Added BaseSdlGraphicsManager. Added GLTexture.
Alejandro Marzini
2010-07-05
Cleanup and documentation.
Alejandro Marzini
2010-06-30
Modularized GP2XWIZ backend.
Alejandro Marzini
2010-06-16
Fixed some disabled code that was with problems after modularization.
Alejandro Marzini
2010-06-15
Renamed abstract Manager files.
Alejandro Marzini
2010-06-11
Add Common::EventSource inheritance for ModularBackend. OSystem_SDL now subcl...
Alejandro Marzini
2010-06-11
Added missing virtual functions in abstract class GraphicsManager.
Alejandro Marzini
2010-06-08
Renamed and moved DefaultGraphicsManager to NullGraphicsManager. Added pure v...
Alejandro Marzini
2010-06-07
Added constructor, destructor. Made some variables and methods public. Remove...
Alejandro Marzini
2010-06-05
Created SdlGraphicsManager.
Alejandro Marzini