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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2011-03-08
WINCE: Make scummvm compile and run again for WinCE platform (patch #3202337)
Max Horn
2011-02-24
SDL: Use the SDL_Surface's pitch in copyRectToScreen.
Johannes Schickel
2011-02-14
SDL: Adapt SDL graphics module to the setPalette/grabPalette RGBA->RGB change.
Johannes Schickel
2011-02-07
COMMON: OSystem now has a PaletteManager
Max Horn
2010-11-29
SDL: Slight formatting fix.
Johannes Schickel
2010-11-29
BACKENDS: Close Memory Leak of Mouse Surfaces in SDL Graphics Backend
David Turner
2010-11-29
BACKENDS: Include scummsys.h at top of all .cpp files, *before* any #ifdefs
Max Horn
2010-11-29
SDL: Move #include <SDL.h> into a special wrapper file
Max Horn
2010-11-28
SDL: re-enable unicode after graphics init
Willem Jan Palenstijn
2010-11-28
Merging the gsoc2010-opengl branch
Max Horn
2010-10-23
DINGUX: fix compilation for the opengl branch
Fabio Battaglia
2010-10-13
OPENGL: Get rid of one ugly cast.
Johannes Schickel
2010-10-13
OPENGL: Replace SdlEventManager by SdlEventSource.
Johannes Schickel
2010-10-13
OPENGL: Merged from trunk, from rev 52105 to 53396.
Johannes Schickel
2010-09-03
SDL/OPENGL: Fix backend initialization when building with ENABLE_VKEYBD.
Alejandro Marzini
2010-08-12
SDL: Make use of SDL_BACKEND instead of platform specific defines.
Alejandro Marzini
2010-08-05
OPENGL: Improve aspect ratio correction mode selection.
Alejandro Marzini
2010-08-01
SYMBIAN platform. Correct building of SDL refacturing for Symbian.
Lars Persson
2010-07-30
Merged from trunk, from Rev 50841 to HEAD
Alejandro Marzini
2010-07-30
SDL/OPENGL: Add ability to switch between SDL and OpenGL graphics managers.
Alejandro Marzini
2010-07-30
OSYSTEM: Add resetGraphicsScale() method.
Alejandro Marzini
2010-07-27
OPENGL: Implement aspect ratio support and toggling. Improve fullscreen switc...
Alejandro Marzini
2010-07-26
Formatted spaces.
Alejandro Marzini
2010-07-26
OPENGL: Add OSD message.
Alejandro Marzini
2010-07-19
SDL: Hack to handle special SDL events.
Alejandro Marzini
2010-07-16
Added basic cursor drawing.
Alejandro Marzini
2010-07-15
Fixed doing OpenGL calls before a graphical context was created.
Alejandro Marzini
2010-07-15
Silence gcc warnings.
Matthew Hoops
2010-07-15
Replaced the extra SDL functions added to GraphicsManager with an EventObserv...
Alejandro Marzini
2010-07-13
Merged from trunk, from Rev 49499 to HEAD
Alejandro Marzini
2010-07-11
Fix compile on Mac OS X.
Matthew Hoops
2010-07-11
Moved getGraphicsManager() from OSystem_SDL to ModularBackend. Moved public S...
Alejandro Marzini
2010-07-10
Added BaseSdlGraphicsManager. Added GLTexture.
Alejandro Marzini
2010-07-05
Cleanup and documentation.
Alejandro Marzini
2010-06-30
Modularized GP2XWIZ backend.
Alejandro Marzini
2010-06-16
Fixed some disabled code that was with problems after modularization.
Alejandro Marzini
2010-06-15
Renamed abstract Manager files.
Alejandro Marzini
2010-06-11
Add Common::EventSource inheritance for ModularBackend. OSystem_SDL now subcl...
Alejandro Marzini
2010-06-11
Added missing virtual functions in abstract class GraphicsManager.
Alejandro Marzini
2010-06-09
Added directives for avoiding compilation of sdl managers on platforms that d...
Alejandro Marzini
2010-06-08
Renamed and moved DefaultGraphicsManager to NullGraphicsManager. Added pure v...
Alejandro Marzini
2010-06-08
Merged from trunk.
Alejandro Marzini
2010-06-07
Added constructor, destructor. Made some variables and methods public. Remove...
Alejandro Marzini
2010-06-05
Created SdlGraphicsManager.
Alejandro Marzini