Age | Commit message (Expand) | Author |
---|---|---|
2018-07-08 | SDL: Clip mouse range in convertVirtualToWindow | Matthew Stewart |
2018-07-08 | SDL: Clip mouse range in convertWindowToVirtual | Matthew Stewart |
2018-07-08 | SDL: Implement stretch mode API | Thierry Crozat |
2018-03-28 | BAKCENDS: Mark methods as override | Eugene Sandulenko |
2018-01-12 | GRAPHICS: Fix rounding error when using non-integral scaling | Tarek Soliman |
2017-10-15 | BACKENDS: Do not send mouse events to games occurring outside the game draw rect | Colin Snover |
2017-10-15 | BACKENDS: Also hide mouse cursor outside game area when an engine has hidden ... | Colin Snover |
2017-10-15 | BACKENDS: Refactor OpenGL & SDL graphics backends | Colin Snover |