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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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backends
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graphics
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windowed.h
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Author
2019-11-19
SDL: Implement horizontal shake
sluicebox
2019-11-19
GRAPHICS: Add interface for horizontal shake
sluicebox
2019-11-01
OPENGL: Implement high DPI support on Android (#1895)
Cameron Cawley
2019-08-15
BACKENDS: Handle screen shaking in WindowedGraphicsManager
Cameron Cawley
2019-08-13
BACKENDS: add Fit to window (4:3) stretch mode to SDL2 backend
rsn8887
2018-07-08
SDL: Clip mouse range in convertVirtualToWindow
Matthew Stewart
2018-07-08
SDL: Clip mouse range in convertWindowToVirtual
Matthew Stewart
2018-07-08
SDL: Implement stretch mode API
Thierry Crozat
2018-03-28
BAKCENDS: Mark methods as override
Eugene Sandulenko
2018-01-12
GRAPHICS: Fix rounding error when using non-integral scaling
Tarek Soliman
2017-10-15
BACKENDS: Do not send mouse events to games occurring outside the game draw rect
Colin Snover
2017-10-15
BACKENDS: Also hide mouse cursor outside game area when an engine has hidden ...
Colin Snover
2017-10-15
BACKENDS: Refactor OpenGL & SDL graphics backends
Colin Snover