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path: root/backends/graphics/windowed.h
AgeCommit message (Expand)Author
2019-11-19SDL: Implement horizontal shakesluicebox
2019-11-19GRAPHICS: Add interface for horizontal shakesluicebox
2019-11-01OPENGL: Implement high DPI support on Android (#1895)Cameron Cawley
2019-08-15BACKENDS: Handle screen shaking in WindowedGraphicsManagerCameron Cawley
2019-08-13BACKENDS: add Fit to window (4:3) stretch mode to SDL2 backendrsn8887
2018-07-08SDL: Clip mouse range in convertVirtualToWindowMatthew Stewart
2018-07-08SDL: Clip mouse range in convertWindowToVirtualMatthew Stewart
2018-07-08SDL: Implement stretch mode APIThierry Crozat
2018-03-28BAKCENDS: Mark methods as overrideEugene Sandulenko
2018-01-12GRAPHICS: Fix rounding error when using non-integral scalingTarek Soliman
2017-10-15BACKENDS: Do not send mouse events to games occurring outside the game draw rectColin Snover
2017-10-15BACKENDS: Also hide mouse cursor outside game area when an engine has hidden ...Colin Snover
2017-10-15BACKENDS: Refactor OpenGL & SDL graphics backendsColin Snover