| Age | Commit message (Expand) | Author |
|---|---|---|
| 2019-08-15 | BACKENDS: Handle screen shaking in WindowedGraphicsManager | Cameron Cawley |
| 2019-08-13 | BACKENDS: add Fit to window (4:3) stretch mode to SDL2 backend | rsn8887 |
| 2018-07-08 | SDL: Clip mouse range in convertVirtualToWindow | Matthew Stewart |
| 2018-07-08 | SDL: Clip mouse range in convertWindowToVirtual | Matthew Stewart |
| 2018-07-08 | SDL: Implement stretch mode API | Thierry Crozat |
| 2018-03-28 | BAKCENDS: Mark methods as override | Eugene Sandulenko |
| 2018-01-12 | GRAPHICS: Fix rounding error when using non-integral scaling | Tarek Soliman |
| 2017-10-15 | BACKENDS: Do not send mouse events to games occurring outside the game draw rect | Colin Snover |
| 2017-10-15 | BACKENDS: Also hide mouse cursor outside game area when an engine has hidden ... | Colin Snover |
| 2017-10-15 | BACKENDS: Refactor OpenGL & SDL graphics backends | Colin Snover |
