Age | Commit message (Collapse) | Author |
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These are flagged by GCC if -Wswitch-default is enabled.
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This was broken by the recent modifications to the SurfaceSDLGraphics class
which this inherits from.
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This was broken by the recent modifications to the SurfaceSDLGraphics class
which this inherits from.
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This was broken by the recent modifications to the SurfaceSDLGraphics class
which this inherits from.
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Use Common::FSNode to test for screenshot existence instead of
SDL_RWFromFile(). SDL does different character encoding conversions
which fail on Windows when a unicode character is in the path.
Fixes bug #11118
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* OPENGL: Implement high DPI support on Android
* PSP2: Fix build
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These are flagged by GCC if -Wswitch-default is enabled.
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* ANDROID: Rewrite to make use of OpenGLGraphicsManager
* ANDROID: Fix emulated mouse button up events
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This removes the usage of memset to clear complex structures and replaces
them with constructor methods for the structures which will be executed
when these are instantiated.
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The GLSL version code has been taken from ResidualVM. The variable
'texture' is now a reserved keyword in GLSL 3.00, so it has been
renamed. This fixes compilation issues in AmigaOS4 (PR 1554).
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