Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-06-06 | Implement FR#2507667: "GUI: Improve PopupWidget rendering / theme layouting". | Eugene Sandulenko | |
- Split out label from PopUp widget - Aligned every widget on all layouts so GUI becomes to look nice again - Moved textHAlign to layout properties svn-id: r41266 | |||
2009-05-31 | The error() and warning() functions add ! and newline automatically. (I didn't | Torbjörn Andersson | |
look at debug() and debugC(), since I'm really bored with this now. :-) svn-id: r41061 | |||
2009-05-24 | Strip trailing whitespaces in the whole code base. | Johannes Schickel | |
svn-id: r40867 | |||
2009-05-12 | Allow ESC button also be assigned in keymapper. | Eugene Sandulenko | |
svn-id: r40511 | |||
2009-05-11 | Increase HW key ID size so all modifiers fit too. | Eugene Sandulenko | |
svn-id: r40446 | |||
2009-05-11 | Define hardware keys for 101 keyboard in SDL backend. | Eugene Sandulenko | |
TODO: speedup initialization. Now it is quite slowww. svn-id: r40445 | |||
2009-05-10 | Keymapper: | Eugene Sandulenko | |
- Introduced new OSystem method getHardwareKeySet() with default implementation - Moved global keymap creation to base/main.cpp - Moved GUI keymap creation to gui/GuiManager.cpp - Added various safeguard checks to various keymapper methods Now it is really possible to add keymapper to all backends. svn-id: r40439 | |||
2009-05-10 | Actually save keymap after remapping | Eugene Sandulenko | |
svn-id: r40429 | |||
2009-05-10 | Store global keymaps into a separate section | Eugene Sandulenko | |
svn-id: r40427 | |||
2009-05-10 | whitespaces | Eugene Sandulenko | |
svn-id: r40424 | |||
2009-05-09 | Original GSoC'08 keymapper now works. | Eugene Sandulenko | |
Plans: - Make remap dialog less ugly - Port dialog to other resolutions and classic theme - Stop polluting config namespaces with keymap - Improve automapper - Add support to the engines and backends svn-id: r40404 | |||
2009-05-05 | Fix keymapper compilation | Eugene Sandulenko | |
svn-id: r40320 | |||
2009-01-21 | Yet more cleanup | Max Horn | |
svn-id: r35975 | |||
2009-01-21 | Yet more cleanup | Max Horn | |
svn-id: r35973 | |||
2009-01-21 | Fix what I believe to be an error in Keymapper::cleanupGameKeymaps | Max Horn | |
svn-id: r35972 | |||
2009-01-21 | more cleanup | Max Horn | |
svn-id: r35971 | |||
2009-01-21 | Some cleanup / code simplification | Max Horn | |
svn-id: r35970 | |||
2009-01-18 | Added keymapper code to build system (still disabled unless ENABLE_KEYMAPPER ↵ | Max Horn | |
is set); made some code fixes (still not working properly, but it is a start) svn-id: r35897 | |||
2008-09-30 | Added preprocessor flags 'ENABLE_VKEYBD' and 'ENABLE_KEYMAPPER' to control ↵ | Stephen Kennedy | |
inclusion of vkeybd and keymapper in build.\n\nAlso added corresponding --enable-vkeybd and --enable-keymapper flags to configure scripts. svn-id: r34706 | |||
2008-08-23 | Proper fix for key repeat bug - r34094 caused different problems due to ↵ | Stephen Kennedy | |
repeated key up events svn-id: r34115 | |||
2008-08-22 | Fix for key repeat bug | Stephen Kennedy | |
svn-id: r34094 | |||
2008-08-18 | Final changes to keymapper: | Stephen Kennedy | |
* HardwareKey's now have a type too, so that we can either match a key to an action or vice versa. * Better test keymaps - with special gui keymap that is activated when a dialog is opened svn-id: r34005 | |||
2008-08-18 | remap dialog updates | Stephen Kennedy | |
svn-id: r33990 | |||
2008-08-18 | Removed KeymapManager class. Automatic mapping now done in Keymap. Rest of ↵ | Stephen Kennedy | |
KeymapManager functionality is implemented in Keymapper. svn-id: r33988 | |||
2008-08-18 | - proper init of virtual keyboard now implemented (involved added ↵ | Stephen Kennedy | |
EventManager::init() which is called after screen has been initialised) - changed HardwareKey / Action id field to an array of 4 chars instead of int32. Means that the keymap key/value pairs in config file are more readable. svn-id: r33986 | |||
2008-08-15 | Added close button on remap dialog | Stephen Kennedy | |
svn-id: r33888 | |||
2008-08-14 | Changed Action constructor to take a pointer to the Keymap it belongs too, ↵ | Stephen Kennedy | |
meaning Keymap::addAction is automatically called svn-id: r33885 | |||
2008-08-14 | Fixed crash when clicking on area of remap dialog with no button in | Stephen Kennedy | |
svn-id: r33884 | |||
2008-08-14 | Loads of valgrind fixes | Stephen Kennedy | |
svn-id: r33869 | |||
2008-08-14 | Fix for regression | Stephen Kennedy | |
svn-id: r33854 | |||
2008-08-14 | * Saving of keymaps fully implemented | Stephen Kennedy | |
* Added Keymapper::cleanupGameKeymaps() with code to remove game keymaps from active stack svn-id: r33853 | |||
2008-08-13 | Keymapper: support for saving to config file enabled | Stephen Kennedy | |
svn-id: r33850 | |||
2008-08-13 | RemapDialog now properly uses reflowLayout() and open(), so that the same ↵ | Stephen Kennedy | |
instance can be reopened svn-id: r33843 | |||
2008-08-13 | Keymapper WIP: | Stephen Kennedy | |
* Further improvement of automatic mapping * Remap dialog - added timeout feature svn-id: r33827 | |||
2008-08-13 | Keymapper WIP: | Stephen Kennedy | |
* Improved automatic mapping algorithm * Remap dialog overhaul - now displays active keymap(s) svn-id: r33821 | |||
2008-08-11 | Remap dialog WIP | Stephen Kennedy | |
svn-id: r33791 | |||
2008-08-08 | Keymapper WIP: | Stephen Kennedy | |
* Got rid of default keymaps as they over-complicated the API * Remapping dialog WIP svn-id: r33699 | |||
2008-08-07 | * Moved VK code into backends/vkeybd | Stephen Kennedy | |
* Moved Keymapper code into backends/keymapper svn-id: r33681 |