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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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module.mk
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Author
2012-02-28
KEYMAPPER: Move HardwareInputSet implementation out of header file
Tarek Soliman
2012-01-23
WINDOWS: Add default save paths for Windows NT4 onwards
Travis Howell
2011-11-29
MAEMO: Add basic graphics manager
Tarek Soliman
2011-09-22
MAEMO: Add basic platform backend with stubbed keymapper
Tarek Soliman
2011-08-21
BADA: Moved timer manager to backends/timer/bada
Chris Warren-Smith
2011-08-09
SDL: Add a new base class for graphics managers utilizing SDL.
Johannes Schickel
2011-08-02
MACOSX: Turned update support off by default, simplified and cleaned the pull...
Oystein Eftevaag
2011-07-19
MACOSX: Add Sparkle support
CeRiAl
2011-06-23
Merge pull request #40 from bgK/ps3
Eugene Sandulenko
2011-06-22
Merge pull request #26 from Littleboy/taskbar
Eugene Sandulenko
2011-06-22
PS3: Map joypad buttons to features. Enable the virtual keyboard.
Bastien Bouclet
2011-06-22
PS3: Add a SDL 1.3 mixer, for use with the PS3 backend.
Bastien Bouclet
2011-06-22
PS3: Initial version of the PlayStation 3 backend
Bastien Bouclet
2011-06-22
SDL: Allow building with current SDL 1.3hg
Bastien Bouclet
2011-06-19
SDL: Rename SdlGraphicsManager to SurfaceSdlGraphicsManager to reflect its pu...
Johannes Schickel
2011-06-16
BACKENDS: Add stubs for unity taskbar class
Littleboy
2011-06-16
BACKENDS: Add win32 stubs for taskbar integration
Littleboy
2011-06-11
BACKENDS: Remove stale GP2X code references.
David-John Willis
2011-05-31
BUILD: Fix Linking.
D G Turner
2011-05-31
BUILD: Compile more files only when necessary
Max Horn
2011-05-31
BUILD: Add SDL_BACKEND=1 to config.mk for all SDL based backends
Max Horn
2011-05-25
BUILD: Rename UNIX #define to POSIX
Max Horn
2011-05-24
SAMSUNGTV: fix typo
Pawel Kolodziejski
2011-05-23
SAMSUNGTV: update port
Pawel Kolodziejski
2011-05-18
WINCE: Add win32-provider.o to backends/module.mk for WinCE (fixes dynamic pl...
CeRiAl
2011-05-05
WINCE: Link against Windows FS code again
Max Horn
2011-05-04
BUILD: Further restrict which backend source files are compiled
Max Horn
2011-05-03
BUILDS: Sort some stuff in backends/module.mk
Max Horn
2011-05-03
BUILD: Compile backend specific files only if their backend is selected
Max Horn
2011-05-03
BACKENDS: Avoid #including .cpp files
Max Horn
2011-04-20
DC: Move dynamic plugin handling into the platform
Marcus Comstedt
2011-04-12
WEBOS: Create webos backend with custom events
Klaus Reimer
2011-03-24
OPENPANDORA: Refactor OpenPandora backend and move events and graphics into m...
David-John Willis
2011-03-24
BACKENDS: Add GPH event and graphics files to the build.
David-John Willis
2011-03-08
WINCE: Make scummvm compile and run again for WinCE platform (patch #3202337)
Max Horn
2010-12-22
PLUGINS: add ELF memory manager to solve fragmentation
Yotam Barnoy
2010-11-28
Merging the gsoc2010-opengl branch
Max Horn
2010-11-24
BACKENDS: Add a basic logger implementation.
Johannes Schickel
2010-11-08
BACKENDS: Partial merge of gsoc2010-opengl: Audio CD changes only
Max Horn
2010-11-04
DC: remove multi-build of dc-provider that slipped in with plugin merge.
Yotam Barnoy
2010-10-23
DINGUX: fix compilation for the opengl branch
Fabio Battaglia
2010-09-15
PLUGINS: Additional plugin check for the ELF loader.
Andre Heider
2010-09-05
PLUGINS: Move platform specific code out of the generic ELF loader.
Andre Heider
2010-09-05
PLUGINS: Move all ELF loader related files to its own directory.
Andre Heider
2010-09-05
PLUGINS: Plugin support for the GameCube/Wii backend.
Andre Heider
2010-08-16
added a todo to plugins.cpp and a comment to elf32.h; Collapsed plugin provid...
Tony Puccinelli
2010-08-10
merged trunk into branch, reverted Cruise Singleton changes
Tony Puccinelli
2010-08-07
removed gp2x-wiz plugin provider from backends/module.mk
Tony Puccinelli
2010-08-07
modified psp to use mips-loader.cpp (and added things to backends/module.mk)
Tony Puccinelli
2010-08-07
made MIPSDLObject and PS2 plugin provider that uses it
Tony Puccinelli
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