Age | Commit message (Collapse) | Author |
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This sets Android as a non-standard port in configure in order to override the definition for vsn_printf
The vsn_printf implementation is taken from https://github.com/weiss/c99-snprintf
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Avoid use of get_env
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* ANDROID: Rewrite to make use of OpenGLGraphicsManager
* ANDROID: Fix emulated mouse button up events
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GSoC2012: Event Recorder (reworked)
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Did not adapt bada or ps2 backends as I'm not sure how they should be handled
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This adds an artificial delay for mouse up events to make engines
like Gob work, similar to the iPhone fix in b3062b5e.
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If we leave it for OSystem, the DefaultTimerManager destructor tries
constructing a StackLock which, predictably, calls a pure virtual
function, because OSystem_Android's destructor is finished.
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Some fingerprints don't contain it, so this should be more reliable.
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Same change as for the game screen, reduces CPU usage a little
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aka my display is bigger than yours
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Prevents initial cursor jumps
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The feature flags are set too late, so lets fix that here
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