| Age | Commit message (Collapse) | Author | 
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|  | This sets Android as a non-standard port in configure in order to override the definition for vsn_printf
The vsn_printf implementation is taken from https://github.com/weiss/c99-snprintf | 
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|  | Avoid use of get_env | 
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|  | * ANDROID: Rewrite to make use of OpenGLGraphicsManager
* ANDROID: Fix emulated mouse button up events | 
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|  | GSoC2012: Event Recorder (reworked) | 
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|  | Did not adapt bada or ps2 backends as I'm not sure how they should be handled | 
|  | This adds an artificial delay for mouse up events to make engines
like Gob work, similar to the iPhone fix in b3062b5e. | 
|  | If we leave it for OSystem, the DefaultTimerManager destructor tries
constructing a StackLock which, predictably, calls a pure virtual
function, because OSystem_Android's destructor is finished. | 
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|  | Some fingerprints don't contain it, so this should be more reliable. | 
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|  | Same change as for the game screen, reduces CPU usage a little | 
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|  | aka my display is bigger than yours | 
|  | Prevents initial cursor jumps | 
|  | The feature flags are set too late, so lets fix that here | 
|  | Rewritten input system with many new feature.
Fixed related bugs and shortcomings on the way. |