Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-09-27 | ANDROID: Hook getAllStorageLocations() into JNI | Eugene Sandulenko | |
2019-09-24 | ANDROID: Use _system->destroy() instead of just delete in JNI::Destroy() | Thanasis Antoniou | |
2019-09-23 | ANDROID: Remove duplicate _system->quit() from JNI::Destroy() | Thanasis Antoniou | |
Since it is already called in Jni::main after scummvm_main() returns. The second call in destroy caused crashes on some devices. | |||
2019-09-23 | ANDROID: Fix crash when exiting a game (Blade Runner) | Thanasis Antoniou | |
2019-09-08 | ANDROID: Rewrite to make use of OpenGLGraphicsManager (#1695) | Cameron Cawley | |
* ANDROID: Rewrite to make use of OpenGLGraphicsManager * ANDROID: Fix emulated mouse button up events | |||
2019-08-20 | ANDROID: Add a button to show the virtual keyboard | Cameron Cawley | |
2019-07-23 | ANDROID: Fix some Codacy warnings | Cameron Cawley | |
2019-05-09 | ANDROID: Make pushEvent take 7 parameters instead of 6 | Cameron Cawley | |
2018-11-03 | ANDROID: Fix a -Wformat-security warning | Cameron Cawley | |
2018-10-05 | ANDROID: Implement clipboard support | Cameron Cawley | |
2016-08-24 | JANITORIAL: Remove spaces at the end of the line | Alexander Tkachev | |
I knew there were some, but I wanted to fix them once, instead of doing it all the time. | |||
2016-08-24 | CLOUD: Add Networking::Connection::isLimited() | Alexander Tkachev | |
`false` everywhere by default, but works on Android (`true` if not Wi-Fi). | |||
2016-08-24 | CLOUD: Add openurl-android.cpp | Alexander Tkachev | |
2015-01-05 | ANDROID: Remove unpacker and fix support for non arm | Joel Teichroeb | |
2014-02-18 | ANDROID: Make GPL headers consistent in themselves. | Johannes Schickel | |
2013-05-16 | ANDROID: Disable parachute slot 0 saves. | Alyssa Milburn | |
2011-10-25 | ANDROID: Move from org.inodes.gus to org.scummvm. | Alyssa Milburn | |
2011-08-07 | JANITORIAL: Remove trailing empty lines. | Christoph Mallon | |
2011-06-23 | ANDROID: Allow use of abort() in JNI class | Littleboy | |
2011-06-01 | ANDROID: Revert stable-only changes from commit cf41ac0f which I ↵ | Max Horn | |
accidentally merged | |||
2011-06-01 | Merge branch 'branch-1-3-0' into master | Max Horn | |
I manually resolved all conflicts, and inspected every single change. Many were due to the version string mismatch and thus easily resolved. The MSVC project files add in the 1-3-0 branch were not merged, neither where the changes to gui/themes/translations.dat. Conflicts: NEWS backends/base-backend.cpp backends/graphics/samsungtvsdl/samsungtvsdl-graphics.cpp backends/module.mk backends/platform/ds/arm9/makefile backends/platform/psp/README.PSP backends/platform/samsungtv/main.cpp backends/platform/samsungtv/samsungtv.cpp backends/saves/posix/posix-saves.cpp base/commandLine.cpp base/internal_version.h base/main.cpp common/array.h configure devtools/create_project/create_project.cpp dists/android/AndroidManifest.xml dists/android/plugin-manifest.xml dists/iphone/Info.plist dists/irix/scummvm.spec dists/macosx/Info.plist dists/redhat/scummvm-tools.spec dists/redhat/scummvm.spec dists/scummvm.rc dists/slackware/scummvm.SlackBuild dists/wii/meta.xml engines/sci/parser/vocabulary.cpp engines/tinsel/handle.cpp gui/themes/translations.dat | |||
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-05-03 | ANDROID: Fix various forbidden symbol clashes | Max Horn | |
2011-05-01 | ANDROID: Disable the savegame parachute | dhewg | |
Only on the stable branch, since this is unfinished and might wipe savegames of the user. | |||
2011-04-28 | ANDROID: Another attempt at compilation fix | Ori Avtalion | |
2011-04-28 | ANDROID: Fix compilation | Ori Avtalion | |
2011-04-03 | ANDROID: Log the ScummVM version | dhewg | |
2011-03-16 | ANDROID: Input system overhaul | dhewg | |
Rewritten input system with many new feature. Fixed related bugs and shortcomings on the way. | |||
2011-03-13 | ANDROID: Add support for video feature flags | dhewg | |
kFeatureFullscreenMode and kFeatureAspectRatioCorrection are supported now. The former prevents scaling to the full display - it scales one axis and keeps the game AR. | |||
2011-03-07 | ANDROID: Save the game when the process is paused | dhewg | |
The OS can kill the activity at will after onPause() or onStop() to free up memory for other application. Provide a parachute when the engine allows it. | |||
2011-03-03 | ANDROID: Remove an indirection when pausing | dhewg | |
2011-03-03 | ANDROID: Formatting/whitespaces | dhewg | |
2011-03-02 | ANDROID: Respect the pause level. | dhewg | |
2011-03-02 | ANDROID: On pause, put all threads in a coma | dhewg | |
Since not every engine respects pauseEngine(), or they're in a state where it simply gets ignored, put all threads in a group coma. Without this, code still kept looping and wasting cpu cycles, while the user might want to do use her/his droid for something else. | |||
2011-03-02 | ANDROID: Implement pause/resume | dhewg | |
Don't just kill the whole process when the Activity is stopped. Instead, use its events to pause or resume audio and the running engine (if any). Of course not every engines implements that... but at least an incoming call doesn't kill the game now (lol). | |||
2011-03-02 | ANDROID: Merge FIND_METHODs | dhewg | |
2011-03-02 | ANDROID: Move swapBuffers to the native side | dhewg | |
2011-03-02 | ANDROID: Untangle JNI interweaving | dhewg | |
- make the startup sequence more linear - use SurfaceHolder events - get rid of the surface lock - remove unnecessary JNI calls - make the ScummVM class implement Runnable - cleanup | |||
2011-03-02 | ANDROID: Don't use warning() in JNI functions | dhewg | |
2011-02-27 | ANDROID: Remove dead code | dhewg | |
2011-02-27 | ANDROID: Remove unnecessary code | dhewg | |
2011-02-27 | ANDROID: Pause the AudioTrack when possible | dhewg | |
Only works in situations without any registered channels (or all paused) at the mixer (like on the launcher or GMM). CPU usage before (Galaxy Tab): ~5% scummvm ~15% mediaserver After: ~2% scummvm 0% mediaserver ;) | |||
2011-02-27 | ANDROID: Rework audio system | dhewg | |
Move the audio thread to the bright side | |||
2011-02-24 | ANDROID: Move rest of everything JNI | dhewg | |
2011-02-24 | ANDROID: Wrap JNI code in a class | dhewg | |
2011-02-24 | ANDROID: Move the global back reference to jni.cpp | dhewg | |
2011-02-24 | ANDROID: Remove unused jmethod Object.wait() | dhewg | |
2011-02-24 | ANDROID: Split code into multiple files | dhewg | |
And get rid of unnecessary JNI calls to get a pointer to g_system |