Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-05-14 | NDS : Compilation fixes | Bertrand Augereau | |
svn-id: r32098 | |||
2008-05-06 | Unified BUILD_PLUGINS and DYNAMIC_MODULES in the makefiles | Jordi Vilalta Prat | |
svn-id: r31889 | |||
2008-05-06 | Allow static and dynamic plugins to be used at the same time | Jordi Vilalta Prat | |
svn-id: r31888 | |||
2008-03-08 | Clearing unnecessary execution bit | Eugene Sandulenko | |
svn-id: r31071 | |||
2008-01-28 | Fixed the spaces before tabs. | Jordi Vilalta Prat | |
svn-id: r30667 | |||
2008-01-27 | Removed trailing spaces. | Jordi Vilalta Prat | |
svn-id: r30664 | |||
2008-01-18 | Removing duplicate content and adding GPL header | Max Horn | |
svn-id: r30555 | |||
2007-12-30 | The PS2, DS and PalmOS ports currently do not properly implement their ↵ | Max Horn | |
SaveFileManagers -- flagging the incorrect & invalid code by making it not compile. Note: Portser should probably also fix their code in the 0.11 branch svn-id: r30079 | |||
2007-12-28 | Patch #1857121: Refactoring of the getSavePath method | Eugene Sandulenko | |
svn-id: r30032 | |||
2007-12-24 | ARM version of central ADPCM decoding block for NDS. Define ARM_ADPCM to | Robin Watts | |
enable. Apparently may not be required as this isn't speed critical - but I've written it now, so seems a shame to lose it. svn-id: r29980 | |||
2007-12-24 | New version of palettised screen scaler for DS; uses LDMs and STMs to improve | Robin Watts | |
performance on slow VRAM. svn-id: r29978 | |||
2007-12-21 | Scaler corruption fixes, scaler console fixes, adding Lure target (except it ↵ | Neil Millstone | |
doesn't quite work yet), adding function keys to virtual keyboard svn-id: r29944 | |||
2007-12-16 | Patch #1847599: Several enhancements for the build system | Max Horn | |
svn-id: r29889 | |||
2007-12-10 | NDS: Put all blitters ASM functions in ITCM (can't hurt as long as there is ↵ | Bertrand Augereau | |
still room) svn-id: r29810 | |||
2007-12-10 | NDS: Integrated Robin's LDRB * 2 -> LDRH + fixes(endianness & stack space) ↵ | Bertrand Augereau | |
14ms -> 13ms svn-id: r29809 | |||
2007-12-09 | NDS : Improved scaler profiling | Bertrand Augereau | |
svn-id: r29803 | |||
2007-12-09 | NDS : Unrolled the scaler inner loop twice to do 16bits loading | Bertrand Augereau | |
svn-id: r29802 | |||
2007-12-09 | NDS : Integrated write gathering by Robin (+ fix) | Bertrand Augereau | |
svn-id: r29801 | |||
2007-12-07 | NDS: A few cycles saved in the inner loop of the CPU scaler | Bertrand Augereau | |
svn-id: r29742 | |||
2007-12-06 | NDS : ASM cpu scalers fixed, USING_ARM_BLITTERS back | Bertrand Augereau | |
svn-id: r29740 | |||
2007-12-06 | Attempted fix for the DS blitters; looks like I was reading from dst and | Robin Watts | |
storing to src. D'Oh. Still untested, but this code is broken anyway (apparently) and is disabled, so I can't really make it any worse... svn-id: r29732 | |||
2007-12-05 | NDS: Disabling the buggy ARM blitters so that the CPU scaler works | Bertrand Augereau | |
svn-id: r29731 | |||
2007-12-05 | NDS: Reporting hi-level opti from Robin in the c++ software scaler ( ↵ | Bertrand Augereau | |
a1r5g5b5 swizzling ) svn-id: r29730 | |||
2007-12-05 | NDS : params reordering to match C scaler and ARM one | Bertrand Augereau | |
svn-id: r29728 | |||
2007-12-05 | NDS : The CPU scaler checkbox is back (and can be removed with a #define) | Bertrand Augereau | |
svn-id: r29725 | |||
2007-11-22 | updated backends/platform/ds/arm9/makefile.in to match changes made to ↵ | Max Horn | |
backends/platform/ds/arm9/makefile (next time, please modify makefile.in then run tools/update-version.pl) svn-id: r29611 | |||
2007-10-13 | Fixed a huge number of compile errors, moved over features from 0.10.0 branch. | Neil Millstone | |
svn-id: r29203 | |||
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵ | Nicola Mettifogo | |
been updated. svn-id: r28966 | |||
2007-09-18 | Code formatting fixes | Max Horn | |
svn-id: r28945 | |||
2007-08-18 | Making DS port build again | Neil Millstone | |
svn-id: r28654 | |||
2007-07-16 | Word completion code that uses predictive dictionary ported from branch0-10-0 | Neil Millstone | |
svn-id: r28124 | |||
2007-07-10 | This commit adds a new build define USE_ARM_GFX_ASM (and sets it for the WinCE | Robin Watts | |
and DS builds). This causes the scumm engines graphics code to call ARM routines to do drawStripToScreen and copy8col. These routines were originally written for the DS port, and have now been made available to any other ARM device out there that wants them. I've tested this change on WinCE, but can't test it on the DS as I don't have one. We know that the routines work there though. svn-id: r28016 | |||
2007-06-30 | Adding mistakenly deleted file | Neil Millstone | |
svn-id: r27805 | |||
2007-06-30 | Just a test | Neil Millstone | |
svn-id: r27804 | |||
2007-06-30 | - Show mouse cursor option | Neil Millstone | |
- Support for SAGA, CINE, and AGI - Key bindings for Gob3 - Assembler optimisations submitted by Robin Watts svn-id: r27803 | |||
2007-06-30 | typo | Max Horn | |
svn-id: r27791 | |||
2007-06-22 | Produce 'correct' keycode/ascii values for function keys | Max Horn | |
svn-id: r27642 | |||
2007-06-22 | Cleaning up after myself (I blame it on, err, uhh... the Vogons?) | Max Horn | |
svn-id: r27625 | |||
2007-06-22 | Added Common::KEYCODE_INALID | Max Horn | |
svn-id: r27622 | |||
2007-06-22 | Converted lots of code to use Common::ASCII_* and COMMON::KEYCODE_* ↵ | Max Horn | |
constants. This also revealed the evil mixing of keycodes and ascii we do in many places :-/ svn-id: r27616 | |||
2007-06-19 | Implemented the OSystem framebuffer API, as discussed on scummvm-devel. All ↵ | Max Horn | |
changes are just fine, and won't cause any compile problems or regressions, despite the fact that I can't test most of the non-SDL backend changes, at an improbability level of two to the power of two hundred and seventy-six thousand to one against - possibly much higher. Anything you still can't cope with is therefore your own problem. Please relax. svn-id: r27548 | |||
2007-06-18 | Added backends/platform/ds/arm9/makefile(.in) to tools/update-version.pl | Max Horn | |
svn-id: r27533 | |||
2007-06-18 | Added FIXME to dsmain.cpp about it not using SCUMMVM_VERSION (thus adding ↵ | Max Horn | |
one more headache to the release process) svn-id: r27531 | |||
2007-06-18 | NDS : Suppressed unneccessary complications regarding the backbuffer when ↵ | Bertrand Augereau | |
CPU-scaled, basically it has the same stride than the regular one (512b) so most code doesn't have to change svn-id: r27517 | |||
2007-06-17 | NDS: setKeyboardEnable shouldn't overrun VRAM anymore when CPU scaler is on | Bertrand Augereau | |
svn-id: r27515 | |||
2007-06-17 | NDS: Compile fixes | Bertrand Augereau | |
svn-id: r27508 | |||
2007-06-15 | DS : | Bertrand Augereau | |
* grabRawScreen should work with the scaler enabled * the address given to DC_FlushRange in grabRawScreen was mixing a u16 base address and a u8 stride, skipping every odd line and buffer-overrunning (if I'm not mistaken :) ) svn-id: r27415 | |||
2007-06-12 | NDS : Attempt to not buffer overrun VRAM when doing ↵ | Bertrand Augereau | |
saveGameBackBuffer/restoreGameBackBuffer ported to branch 0.10.0 svn-id: r27374 | |||
2007-06-07 | NDS : Attempt to not buffer overrun VRAM when doing ↵ | Bertrand Augereau | |
saveGameBackBuffer/restoreGameBackBuffer when CPU scaler is on svn-id: r27176 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 |