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path: root/backends/platform/gp2xwiz/gp2xwiz-graphics.cpp
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2010-06-02OSYSTEM: Get rid of kFeatureAutoComputeDirtyRectsMax Horn
svn-id: r49388
2010-05-29Removed some unused variables, found by cppcheck.Torbjörn Andersson
svn-id: r49306
2010-05-09Rename DISABLE_*SCALERS to USE_*SCALERS, and move the mk/cpp defines to ↵Andre Heider
configure. svn-id: r48977
2010-03-08Move some aspect ratio related stuff to graphics/scaler/aspect.hMax Horn
svn-id: r48186
2010-03-08Remove unnecessary #includesMax Horn
svn-id: r48185
2009-11-18Modify WinCE, LinuxMoto and GP2xWiz backends to use ↵Max Horn
graphics/scaler/downscaler* code (untested as of now) svn-id: r45975
2009-09-30Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ↵Max Horn
things) svn-id: r44495
2009-08-03GP2XWiz: Fix bug with downscaled cursors.John Willis
svn-id: r43029
2009-08-02GP2XWiz/SDL: Fix 2 small typos.John Willis
svn-id: r43010
2009-08-02GP2XWiz: More cleanup of render code and fix silly screen update bug when ↵John Willis
reverting to a 320*2xx game from a 640*4xx game. Dirty rect code for downscaled images still needs work. svn-id: r43007
2009-07-31GP2XWiz: Small cleanup of render code to slave as much of loadGFXMode() code ↵John Willis
back to the OSystem_SDL::loadGFXMode(). version. Also update README-GP2XWIZ. svn-id: r42964
2009-07-28GP2XWiz: Add downscale support to the backend using the PocketPCHalfARM ↵John Willis
scaler from the WinCE backend (Maybe this should be moved into /graphics/scalers at some point?). Also enable all the ARM optemised routines in this and the GP2X backend. svn-id: r42863
2009-06-04Initial import of the GP2XWiz backend (based on the GP2X and SDL backends). ↵John Willis
Includes configure changes and one #ifdef to SDL backend. Also updates NEWS. svn-id: r41156