Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-06-02 | OSYSTEM: Get rid of kFeatureAutoComputeDirtyRects | Max Horn | |
svn-id: r49388 | |||
2010-05-29 | Removed some unused variables, found by cppcheck. | Torbjörn Andersson | |
svn-id: r49306 | |||
2010-05-09 | Rename DISABLE_*SCALERS to USE_*SCALERS, and move the mk/cpp defines to ↵ | Andre Heider | |
configure. svn-id: r48977 | |||
2010-03-08 | Move some aspect ratio related stuff to graphics/scaler/aspect.h | Max Horn | |
svn-id: r48186 | |||
2010-03-08 | Remove unnecessary #includes | Max Horn | |
svn-id: r48185 | |||
2009-11-18 | Modify WinCE, LinuxMoto and GP2xWiz backends to use ↵ | Max Horn | |
graphics/scaler/downscaler* code (untested as of now) svn-id: r45975 | |||
2009-09-30 | Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ↵ | Max Horn | |
things) svn-id: r44495 | |||
2009-08-03 | GP2XWiz: Fix bug with downscaled cursors. | John Willis | |
svn-id: r43029 | |||
2009-08-02 | GP2XWiz/SDL: Fix 2 small typos. | John Willis | |
svn-id: r43010 | |||
2009-08-02 | GP2XWiz: More cleanup of render code and fix silly screen update bug when ↵ | John Willis | |
reverting to a 320*2xx game from a 640*4xx game. Dirty rect code for downscaled images still needs work. svn-id: r43007 | |||
2009-07-31 | GP2XWiz: Small cleanup of render code to slave as much of loadGFXMode() code ↵ | John Willis | |
back to the OSystem_SDL::loadGFXMode(). version. Also update README-GP2XWIZ. svn-id: r42964 | |||
2009-07-28 | GP2XWiz: Add downscale support to the backend using the PocketPCHalfARM ↵ | John Willis | |
scaler from the WinCE backend (Maybe this should be moved into /graphics/scalers at some point?). Also enable all the ARM optemised routines in this and the GP2X backend. svn-id: r42863 | |||
2009-06-04 | Initial import of the GP2XWiz backend (based on the GP2X and SDL backends). ↵ | John Willis | |
Includes configure changes and one #ifdef to SDL backend. Also updates NEWS. svn-id: r41156 |