Age | Commit message (Collapse) | Author |
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svn-id: r43029
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svn-id: r43010
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reverting to a 320*2xx game from a 640*4xx game. Dirty rect code for downscaled images still needs work.
svn-id: r43007
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back to the OSystem_SDL::loadGFXMode(). version. Also update README-GP2XWIZ.
svn-id: r42964
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scaler from the WinCE backend (Maybe this should be moved into /graphics/scalers at some point?). Also enable all the ARM optemised routines in this and the GP2X backend.
svn-id: r42863
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file from the tool chain where the libraries are broken on the device. Also add LD_LIBRARY_PATH 'hack' to launch script to ensure bundled libraries are used over system ones.
svn-id: r42847
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keyboard pack to vkeybd_default(.zip) with updates to default-events.cpp. Also update vkeybdpack.py to use zlib compression if Python zlib is found. Update GP2X and GP2XWiz bundle files to get new vkeybd_default.zip.
svn-id: r41373
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svn-id: r41226
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svn-id: r41167
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Includes configure changes and one #ifdef to SDL backend. Also updates NEWS.
svn-id: r41156
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