aboutsummaryrefslogtreecommitdiff
path: root/backends/platform/gph
AgeCommit message (Collapse)Author
2011-10-03GPH: Cleanup the format of code to match our Code Formatting Conventions.David-John Willis
* No functional changes.
2011-10-03GPH: Minor cleanup (and rename header from gph-sdl.h to gph.h).David-John Willis
2011-08-07JANITORIAL: Remove trailing empty lines.Christoph Mallon
2011-07-07GPH: Add note to the README stored with 'mmuhack.o' for the GP2XDavid-John Willis
explaining why the binary object is in the source tree.
2011-06-11GPH: Cleanup and some WIP refactoring.David-John Willis
2011-06-11GPH: Make helper script produce a non-plugin build for the GP2X.David-John Willis
* Plugins are acting up on the old GP2X so disable for now until I get a chance to work on them some more.
2011-06-11GPH: Update launch script for the GP2X build to match other GPH devices.David-John Willis
2011-06-01ALL: Removed last traces of the MPEG2 codeMax Horn
2011-05-25ALL: initialise -> initializeMatthew Hoops
2011-05-25BUILD: Unify build & configure rules for SDL based backendsMax Horn
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28GPH: Fix compilationOri Avtalion
2011-04-19GPH: Replace defunct MIXER_DOUBLE_BUFFERING by working codeMax Horn
2011-04-13GPH: Move GP2XWIZ build support files into devices folder.David-John Willis
* Also add a common folder with the shared bits.
2011-04-13GPH: Move caanoo build support files into device folder in the backend.David-John Willis
2011-04-13GP2X: Move build support files into the GPH backend.David-John Willis
2011-04-12GPH: Add separate button defined buttons for each supported device.David-John Willis
* No default buttons set any more as I would want the build to fails if you don't provide the backend with a device. * Also commit some small cleanup to the bundle files.
2011-04-11GPH: Change backend to mask backend code to GPH_DEVICE.David-John Willis
* This is mainly to make it easy to drop the old GP2X into the same codebase (I really have no desire to manage 2 sets of 99.9% identical code ;)). * Code paths for just one of the supported devices can be runtime worked out or just defined for that device. mount.sh: Fixed some small errors# ../../../../scummvm.gph
2011-03-24GPH: Cleanup GPH backend and adapt to newer modular backend model.David-John Willis
2011-02-09AUDIO: Rename sound/ dir to audio/Max Horn
svn-id: r55850
2010-11-29SDL: Move #include <SDL.h> into a special wrapper fileMax Horn
svn-id: r54572
2010-11-28Merging the gsoc2010-opengl branchMax Horn
svn-id: r54518
2010-11-04GPH: Update README-GPH to suggest even more WiKi reading.John Willis
svn-id: r54064
2010-10-30GPH: Enable use of forbidden symbolsMax Horn
svn-id: r53964
2010-10-21GPH: Rename README (package build step uses the README-GPH name)Julien Templier
svn-id: r53661
2010-10-20OPENPANDORA: Clean up support scripts and README.John Willis
svn-id: r53641
2010-10-20GPH: Cleanup Readme and support scripts.John Willis
GP2X: Cleanup Readme. SDL: Change a few backend defines to GPH_DEVICE from the device name (blocking main and loadGFXMode so they can be written elsewhere). svn-id: r53639
2010-10-12JANITORAL: Clean trailing whitespaces.Jordi Vilalta Prat
svn-id: r53160
2010-09-18JANITORIAL: Removed most punctuation at end of warning() and error()Torbjörn Andersson
Our warning() and error() functions always add an exclamation mark to the end of the message anyway. svn-id: r52791
2010-09-09GP2XWIZ: Rename GP2XWIZ backend to GPH.John Willis
* This better reflects the supported devices from GPH (GamePark Holdings), namely the GP2XWiz, Caanoo and merging in of the old GP2X backend. svn-id: r52648