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path: root/backends/platform/iphone/osys_video.mm
AgeCommit message (Expand)Author
2019-11-19GRAPHICS: Add interface for horizontal shakesluicebox
2017-10-15BACKENDS: Constify PaletteManager::grabPalette implementationsColin Snover
2016-01-07IPHONE: Make includes match our style.Johannes Schickel
2014-02-18IPHOME: Make GPL headers consistent in themselves.Johannes Schickel
2013-08-06IPHONE: Do not access Surface::pixels directly.Johannes Schickel
2013-08-03IPHONE: Take advantage of Surface::getPixels.Johannes Schickel
2013-01-14IPHONE: Recreate mouse texture on palette changes when needed.Johannes Schickel
2012-09-26JANITORIAL: Remove trailing whitespaces.Johannes Schickel
2012-06-20IPHONE: Replace OverlayColor uses with uint16.Johannes Schickel
2012-06-16ALL: Let overlay related methods in OSystem take a void * and use a proper pi...Johannes Schickel
2012-06-16BACKENDS: Make OSystem::setMouseCursor take a "const void *" buffer.Johannes Schickel
2012-06-16BACKENDS: Let copyRectToScreen take a "const void *" instead of "const byte *...Johannes Schickel
2012-06-03ALL: Replace cursorTargetScale in OSystem API with a simple "do not scale" lo...Johannes Schickel
2012-03-29IPHONE: Add some more debug printfs to graphics related OSystem functionality.Johannes Schickel
2012-02-29IPHONE: Fall back to CLUT8 in case a non-supported screen mode is set up.Johannes Schickel
2012-02-26IPHONE: Let hi-color games directly draw onto the screen texture buffer.Johannes Schickel
2012-02-26IPHONE: Implement 16bpp color support.Johannes Schickel
2012-02-25IPHONE: Get rid of _gameScreenRaw, instead use _framebuffer internally.Johannes Schickel
2012-02-25IPHONE: Implement very basic GFX transaction support.Johannes Schickel
2012-02-24IPHONE: Only update on screen mouse coordinates when it's needed.Johannes Schickel
2012-02-24IPHONE: Cleanup mouse cursor handling slightly.Johannes Schickel
2012-02-24IPHONE: Add a mouse texture buffer surface to VideoContext.Johannes Schickel
2012-02-23IPHONE: Directly use the game screen's texture buffer.Johannes Schickel
2012-02-23IPHONE: Directly use the overlay's texture buffer instead of another intermed...Johannes Schickel
2012-02-23IPHONE: Move screen and overlay texture buffer to VideoContext.Johannes Schickel
2012-02-23IPHONE: Let iPhoneView and OSystem_IPHONE share the same VideoContext.Johannes Schickel
2012-02-23IPHONE: Silence a few signed/unsigned integer comparison warnings.Johannes Schickel
2012-02-23IPHONE: Use VideoContext in OSystem_IPHONE.Johannes Schickel
2012-02-23IPHONE: Move graphics related OSystem code to a ObjC++ file.Johannes Schickel