Age | Commit message (Expand) | Author |
2012-02-24 | IPHONE: Only update on screen mouse coordinates when it's needed. | Johannes Schickel |
2012-02-24 | IPHONE: Cleanup mouse cursor handling slightly. | Johannes Schickel |
2012-02-24 | IPHONE: Clean up mouse texture coordinate handling. | Johannes Schickel |
2012-02-24 | IPHONE: Move some global variables to iPhoneView. | Johannes Schickel |
2012-02-24 | IPHONE: Add a mouse texture buffer surface to VideoContext. | Johannes Schickel |
2012-02-23 | IPHONE: Fix mouse coordinates for hi res games. | Johannes Schickel |
2012-02-23 | IPHONE: Directly use the game screen's texture buffer. | Johannes Schickel |
2012-02-23 | IPHONE: Directly use the overlay's texture buffer instead of another intermed... | Johannes Schickel |
2012-02-23 | IPHONE: Move screen and overlay texture buffer to VideoContext. | Johannes Schickel |
2012-02-23 | IPHONE: Add a constructor to VideoContext. | Johannes Schickel |
2012-02-23 | IPHONE: Add aspect ratio correction to iPhone | Gavin Hayler |
2012-02-23 | IPHONE: Let iPhoneView and OSystem_IPHONE share the same VideoContext. | Johannes Schickel |
2012-02-23 | IPHONE: Silence a few signed/unsigned integer comparison warnings. | Johannes Schickel |
2012-02-23 | IPHONE: Use VideoContext in OSystem_IPHONE. | Johannes Schickel |
2012-02-23 | IPHONE: Move overlay visibility status to VideoContext. | Johannes Schickel |
2012-02-23 | IPHONE: Move VideoContext definition to iphone_common.h. | Johannes Schickel |
2012-02-23 | IPHONE: Move mouse coordinate conversion code to iPhoneView. | Johannes Schickel |
2012-02-23 | IPHONE: Move graphics related OSystem code to a ObjC++ file. | Johannes Schickel |
2012-02-23 | IPHONE: Move projection setup code to its own method. | Johannes Schickel |
2012-02-23 | IPHONE: Remove some more dead code. | Johannes Schickel |
2012-02-23 | IPHONE: Move setFilterModeForTexture to iPhoneView. | Johannes Schickel |
2012-02-23 | IPHONE: Slight formatting fix. | Johannes Schickel |
2012-02-23 | IPHONE: Fix scale offset addition in the mouse coordinate code. | Johannes Schickel |
2012-02-23 | IPHONE: Create a struct for shared video context variables. | Johannes Schickel |
2012-02-22 | IPHONE: Very minor cleanup. | Johannes Schickel |
2012-02-22 | IPHONE: Use #include instead of #import. | Johannes Schickel |
2012-02-22 | IPHONE: Silence some warnings. | Johannes Schickel |
2012-02-22 | IPHONE: Move ObjC code files (.m) to ObjC++ files (.mm). | Johannes Schickel |
2012-02-22 | IPHONE: Implement setShakeOffset. | Johannes Schickel |
2012-02-21 | IPHONE: Rewrite video screen rotation. | Johannes Schickel |
2012-02-21 | IPHONE: Move _overlayPortraitRatio from global scope to local scope. | Johannes Schickel |
2012-02-21 | IPHONE: Add _overlayRect, which describes the overlay screen rect. | Johannes Schickel |
2012-02-20 | IPHONE: Default to portrait mode in case the orientation could not be determi... | Johannes Schickel |
2012-02-20 | IPHONE: Move OpenGL ES context generation to its own method. | Johannes Schickel |
2012-02-20 | IPHONE: Precalculate vertex/tex coordinates for game screen/overlay. | Johannes Schickel |
2012-02-20 | IPHONE: Use render buffer size instead of application frame size for video si... | Johannes Schickel |
2012-02-20 | IPHONE: Rename _screenRect to _gameScreenRect. | Johannes Schickel |
2012-02-20 | IPHONE: Rename _backing[Width,Height] to _renderBuffer[Width,Height]. | Johannes Schickel |
2012-02-20 | IPHONE: Don't overwrite orientation when the OpenGL ES context is created. | Johannes Schickel |
2012-02-20 | IPHONE: Refactor event code a bit. | Johannes Schickel |
2012-02-20 | IPHONE: Even more slight formatting fixes. | Johannes Schickel |
2012-02-20 | IPHONE: Slight game screen texture related variable renaming. | Johannes Schickel |
2012-02-20 | IPHONE: Slight cleanup. | Johannes Schickel |
2012-02-20 | IPHONE: Remove some unused variables. | Johannes Schickel |
2012-02-20 | IPHONE: More formatting fixes. | Johannes Schickel |
2012-02-20 | IPHONE: Add support for unfiltered upscaling. | Johannes Schickel |
2012-02-20 | IPHONE: Implement cursor palette support. | Johannes Schickel |
2012-02-20 | IPHONE: Fix some mismatching malloc/delete calls. | Johannes Schickel |
2012-02-20 | IPHONE: Remove some dead code. | Johannes Schickel |
2012-02-20 | IPHONE: Rename screen related buffers a bit. | Johannes Schickel |