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AgeCommit message (Expand)Author
2012-02-22IPHONE: Implement setShakeOffset.Johannes Schickel
2012-02-21IPHONE: Rewrite video screen rotation.Johannes Schickel
2012-02-21IPHONE: Move _overlayPortraitRatio from global scope to local scope.Johannes Schickel
2012-02-21IPHONE: Add _overlayRect, which describes the overlay screen rect.Johannes Schickel
2012-02-20IPHONE: Default to portrait mode in case the orientation could not be determi...Johannes Schickel
2012-02-20IPHONE: Move OpenGL ES context generation to its own method.Johannes Schickel
2012-02-20IPHONE: Precalculate vertex/tex coordinates for game screen/overlay.Johannes Schickel
2012-02-20IPHONE: Use render buffer size instead of application frame size for video si...Johannes Schickel
2012-02-20IPHONE: Rename _screenRect to _gameScreenRect.Johannes Schickel
2012-02-20IPHONE: Rename _backing[Width,Height] to _renderBuffer[Width,Height].Johannes Schickel
2012-02-20IPHONE: Don't overwrite orientation when the OpenGL ES context is created.Johannes Schickel
2012-02-20IPHONE: Refactor event code a bit.Johannes Schickel
2012-02-20IPHONE: Even more slight formatting fixes.Johannes Schickel
2012-02-20IPHONE: Slight game screen texture related variable renaming.Johannes Schickel
2012-02-20IPHONE: Slight cleanup.Johannes Schickel
2012-02-20IPHONE: Remove some unused variables.Johannes Schickel
2012-02-20IPHONE: More formatting fixes.Johannes Schickel
2012-02-20IPHONE: Add support for unfiltered upscaling.Johannes Schickel
2012-02-20IPHONE: Implement cursor palette support.Johannes Schickel
2012-02-20IPHONE: Fix some mismatching malloc/delete calls.Johannes Schickel
2012-02-20IPHONE: Remove some dead code.Johannes Schickel
2012-02-20IPHONE: Rename screen related buffers a bit.Johannes Schickel
2012-02-20IPHONE: Implement cursor visibility change again.Johannes Schickel
2012-02-20IPHONE: Fix cursor hotspots.Johannes Schickel
2012-02-20IPHONE: Always use the mouse texture.Johannes Schickel
2012-02-19IPHONE: Use the proper RGBA5551 palette for the mouse cursor.Johannes Schickel
2012-02-19IPHONE: Rename _palette to _gamePalette.Johannes Schickel
2012-02-19IPHONE: Use include instead of import for all of our headers.Johannes Schickel
2012-02-19IPHONE: Add include guards.Johannes Schickel
2012-02-19IPHONE: Formatting fixes.Johannes Schickel
2012-02-19IPHONE: Remove dead code.Johannes Schickel
2012-02-19IPHONE: Take advantage of Common::EVENT_INVALID.Johannes Schickel
2012-02-19IPHONE: Change F5 (menu) gesture to open up the GMM.Johannes Schickel
2012-02-15JANITORIAL: Fix missing whitespace in pointer castTarek Soliman
2011-08-07JANITORIAL: Remove trailing empty lines.Christoph Mallon
2011-06-17IPHONE: Add logMessage() implementationMax Horn
2011-06-13I18N: Make many more GUI MessageDialog strings translatableThierry Crozat
2011-06-08BACKENDS: Shuffle backends class hierarchy and module initializationMax Horn
2011-06-07IPHONE: Use OSystem's _fsFactory slotMax Horn
2011-06-07IPHONE: Use OSystem's 'slots' for timer/savefile managerMax Horn
2011-06-07IPHONE: Fix a typo, fix compilation (hopefully)Sven Hesse
2011-06-06BACKENDS: Add OSystem::getDefaultConfigFileNameMax Horn
2011-06-06BACKENDS: Unify AudioCD manager instantiationMax Horn
2011-06-05IPHONE: Fixed a COMI crash and some minor gfx glitchesOystein Eftevaag
2011-05-15IPHONE: Fixed mouse position when the overlay is visibleOystein Eftevaag
2011-05-15IPHONE: Changed the iOS queued event handling to fix mouseclicks in GobOystein Eftevaag
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-05-01Merge pull request #16 "Add a PixelFormat to Graphics::Surface.".Johannes Schickel
2011-04-28BACKENDS: Fix compilation for various backendsOri Avtalion
2011-04-17ALL/GRAPHICS: Remove Surface::bytesPerPixel.Johannes Schickel