Age | Commit message (Expand) | Author |
---|---|---|
2010-02-21 | N64: force screen update after hiding overlay | Fabio Battaglia |
2010-01-30 | N64: Better analog nub acceleration, and added -mhard-float in CXXFLAGS when ... | Fabio Battaglia |
2010-01-23 | Some more header modifications ("Graphic Adventure Engine" and the legal prop... | Arnaud Boutonné |
2010-01-21 | N64: change input related code to better fit mouse support | Fabio Battaglia |
2010-01-20 | N64: Initial support for n64 mouse, tweaking needed | Fabio Battaglia |
2010-01-15 | N64: Use first controller found as input, easier to add support for different... | Fabio Battaglia |
2010-01-13 | N64: if user has inserted a rumble-pak, rumble with shaking screen | Fabio Battaglia |
2010-01-12 | N64: Icrease analog sensibility a little | Fabio Battaglia |
2010-01-11 | N64: optimizations in cursor drawing code | Fabio Battaglia |
2009-12-31 | N64: some cleanup in osystem | Fabio Battaglia |
2009-12-30 | Add Nintendo 64 port to trunk. | Fabio Battaglia |