index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
backends
/
platform
/
n64
/
osys_n64_events.cpp
Age
Commit message (
Expand
)
Author
2014-02-18
N64: Make GPL headers consistent in themselves.
Johannes Schickel
2011-08-07
JANITORIAL: Remove trailing empty lines.
Christoph Mallon
2011-06-20
ALL: Remove trailing whitespaces
Max Horn
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-05-04
N64: avoid bogus events if no controller plugged
Fabio Battaglia
2011-03-19
Fixed compilation of the N64 port
md5
2010-03-06
N64: Reduce N64 mouse sensibility a bit
Fabio Battaglia
2010-02-25
N64: some input related cleanup
Fabio Battaglia
2010-02-21
N64: some input related cleanup
Fabio Battaglia
2010-02-21
N64: send ascii code for numpad keys
Fabio Battaglia
2010-02-21
N64: Simulate numpad using C-Buttons on the gamepad
Fabio Battaglia
2010-01-30
N64: added comments and slight cleanup
Fabio Battaglia
2010-01-30
N64: Better analog nub acceleration, and added -mhard-float in CXXFLAGS when ...
Fabio Battaglia
2010-01-23
Some more header modifications ("Graphic Adventure Engine" and the legal prop...
Arnaud Boutonné
2010-01-21
N64: change input related code to better fit mouse support
Fabio Battaglia
2010-01-20
N64: Initial support for n64 mouse, tweaking needed
Fabio Battaglia
2010-01-15
N64: Use first controller found as input, easier to add support for different...
Fabio Battaglia
2010-01-12
N64: Icrease analog sensibility a little
Fabio Battaglia
2009-12-30
Add Nintendo 64 port to trunk.
Fabio Battaglia