Age | Commit message (Collapse) | Author |
|
Modified PS2FSNode openForReading -> createReadStream
openForWriting -> createWriteStream
Started Common::EventManager *OSystem::getEventManager()
on backend side...
svn-id: r39141
|
|
svn-id: r39104
|
|
- new GUI/themes
- no more funky colors!
- load/delete saved games
- cleaned-up Makefile.PS2 :
- dropped multiple extra paths
- dropped deprecated deps (UCL, MPEG2)
- all possible devices are supported to store, play and save games:
- CD
- HD
- USB
- MC
- REMOTE ! (this could actually be anywhere on the internet
as long as you run "ps2client listen" on the machine on
the other side that hosts the games)
- tested from :
- ps2link
- uLE
- toxicOS
- tested with:
- bass
- bs1
- mi1
- comi
- indy4
- ft
- ite
- ihnm
- elvira1
- dig
- kyra
- lure
- simon2
- goblins1
Played all those games in 1 session using RTL. Very smooth,
sub-second RTL experience. No crash!
- new PAL/NTSC detection : we are now reading the flavor from PS2 ROM,
it should work on all PS2 slim too
- new PAL TV centering : no more missing chunk of games on top/bottom
- we can now read the savefiles from Linux/SDL and other backends!
if you add that you can read them from remote together with the
games that you already have there, you can imagine the fun ;-)
- we fully implement RTL with every games/engine
- we nicely reboot / shutdown on quit
- fully support for themes/savegames paths. Run from MC, play the
games on remote and store your data on USB or HD. No limits!
- universal write/read for every media (of course no write on CD/DVD!)
- fully async / DMA read-write access to every media (even MC!)
- optimized cache/read-ahead for every media - now COMI is fast and
enjoyable from remote as it is from CD ;-)
- non polluting MC storage, just 1 folder + 1 icon, so that you can
copy all your settings / saved games to another MC in one go!
svn-id: r39102
|
|
getOverlayWidth()
svn-id: r36152
|
|
BaseBackend
svn-id: r36135
|
|
createWriteStream, again to make ownership of the returned stream clear
svn-id: r36014
|
|
createConfigReadStream & createConfigWriteStream, in order to make it clear that the *caller* is responsible for deleting the streams (i.e., 'owns' them)
svn-id: r36013
|
|
svn-id: r35995
|
|
svn-id: r35648
|
|
OSystem::getOverlayFormat to several ports (pending testing by the porters)
svn-id: r34912
|
|
respective ports
svn-id: r34812
|
|
eos() now only returns true _after_ trying to read past the end of the stream.
This has a large potential for regressions. Please test!
svn-id: r34549
|
|
need to be slightly tweaked to fix overloading errors/warnings)
svn-id: r34514
|
|
Thanks Max [the other one] for pointing it out!
svn-id: r33117
|
|
2. Committed only its source, you will need to do a make inside its folder
before being able to compile our beloved PlayStation2 backend.
Enjoy,
-max
svn-id: r33115
|
|
svn-id: r33089
|
|
svn-id: r32826
|
|
svn-id: r31099
|
|
svn-id: r31034
|
|
svn-id: r30667
|
|
svn-id: r30664
|
|
SaveFileManagers -- flagging the incorrect & invalid code by making it not compile. Note: Portser should probably also fix their code in the 0.11 branch
svn-id: r30079
|
|
svn-id: r30034
|
|
svn-id: r30032
|
|
been updated.
svn-id: r28966
|
|
work to get it working again)
svn-id: r27799
|
|
constants. This also revealed the evil mixing of keycodes and ascii we do in many places :-/
svn-id: r27616
|
|
changes are just fine, and won't cause any compile problems or regressions, despite the fact that I can't test most of the non-SDL backend changes, at an improbability level of two to the power of two hundred and seventy-six thousand to one against - possibly much higher. Anything you still can't cope with is therefore your own problem. Please relax.
svn-id: r27548
|
|
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
|
|
svn-id: r26597
|
|
svn-id: r26233
|
|
OSystem) to common/events.h (part of namespace Common). Porters may have to make minor changes to their backends to get them to compile again
svn-id: r26180
|
|
the linker dependency graph). Porters will have to update project files
svn-id: r23974
|
|
svn-id: r23666
|
|
svn-id: r23380
|