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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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osys_psp.cpp
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2012-06-20
Merge pull request #246 from lordhoto/osystem-void-buffers
Johannes Schickel
2012-06-16
ALL: Let overlay related methods in OSystem take a void * and use a proper pi...
Johannes Schickel
2012-06-16
BACKENDS: Make OSystem::setMouseCursor take a "const void *" buffer.
Johannes Schickel
2012-06-16
BACKENDS: Let copyRectToScreen take a "const void *" instead of "const byte *...
Johannes Schickel
2012-06-09
COMMON: Add tm_wday to our TimeDate struct
Matthew Hoops
2012-06-03
ALL: Replace cursorTargetScale in OSystem API with a simple "do not scale" lo...
Johannes Schickel
2011-06-20
ALL: Remove trailing whitespaces
Max Horn
2011-06-17
PSP: Make logMessage() implementation independent from parent class(es)
Max Horn
2011-06-08
BACKENDS: Shuffle backends class hierarchy and module initialization
Max Horn
2011-06-07
PSP: Use OSystem's 'slots' for timer/savefile manager
Max Horn
2011-06-06
BACKENDS: Add OSystem::getDefaultConfigFileName
Max Horn
2011-06-06
BACKENDS: Unify AudioCD manager instantiation
Max Horn
2011-06-04
BACKENDS: Replace OSystem::disableCursorPalette by setFeatureState calls
Max Horn
2011-06-04
COMMON: Rename kFeatureCursorHasPalette -> kFeatureCursorPalette
Max Horn
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-05-03
BACKENDS: Allow various files to use stuff from time.h
Max Horn
2011-02-09
AUDIO: Rename sound/ dir to audio/
Max Horn
2011-02-07
COMMON: OSystem now has a PaletteManager
Max Horn
2010-12-17
PSP: fixed bug exhibited in Gob engine with blacked out video frames
Yotam Barnoy
2010-11-18
BACKENDS: Implement logging API proposed by Max on -devel.
Johannes Schickel
2010-10-23
PSP: Fix up imageViewer to pause game
Yotam Barnoy
2010-10-14
PSP: made image viewer reset to the first image between engine loads
Yotam Barnoy
2010-10-14
PSP: added image viewer for viewing images during games
Yotam Barnoy
2010-10-12
JANITORAL: Clean trailing whitespaces.
Jordi Vilalta Prat
2010-06-21
PSP: moved RTC to singleton to allow usage by classes other than Osystem
Yotam Barnoy
2010-06-16
PSP: got rid of SDL
Yotam Barnoy
2010-06-15
SYSTEM: Unify OSystem::getSupportedFormats() signature
Max Horn
2010-06-10
PSP: switched to psp semaphores rather than SDL's. Removal of SDL is almost c...
Yotam Barnoy
2010-06-09
PSP: fixed missing frame issue with kyrandia and possibly other games by call...
Yotam Barnoy
2010-06-07
PSP: found bug in fast getMillis() implementation. Fixed it by adding a fixed...
Yotam Barnoy
2010-05-24
PSP: to fix the audio, I cleaned up the audio thread and changed the thread p...
Yotam Barnoy
2010-05-24
PSP: switched to using slightly faster delay and getMillis
Yotam Barnoy
2010-05-24
PSP: turn off psp audio thread again. Must have tested it wrong.
Yotam Barnoy
2010-05-24
PSP: switched to the way SDL does things in the audio thread to get rid of cl...
Yotam Barnoy
2010-05-23
PSP: commented out new PSP audio. Still has some clicking issues
Yotam Barnoy
2010-05-23
PSP: replaced SDL's timer with much simpler and more efficient PspTimer class
Yotam Barnoy
2010-05-23
PSP: switched from SDL's audio to my own thread. Removed needless blocking wh...
Yotam Barnoy
2010-05-17
PSP: added option for render by callback and fixed up and cleaned up debug me...
Yotam Barnoy
2010-04-25
PSP:Implemented fingolfin's suggestion for cleaning up debugging code
Yotam Barnoy
2010-04-12
PSP: Fix code formatting using astyle
Max Horn
2010-04-12
PSP: refactoring/redesign of the backend
Yotam Barnoy
2010-03-11
Replace Audio::MixerImpl::setOutputRate with a new 'sampleRate' param to the ...
Max Horn
2010-03-10
Remove last traces of OSystem::getOutputSampleRate()
Max Horn
2010-01-25
Strip trailing spaces/tabs.
Johannes Schickel
2009-12-31
PSP: added keypad to d-pad. Allows control of AGI,SCI0, and Indy3
Yotam Barnoy
2009-11-24
PSP: Fix whitespace usage and code formatting
Max Horn
2009-11-24
PSP: Replaced virtual keyboard and cleaned up makefiles in the process.
Yotam Barnoy
2009-10-22
PSP: small fix for cache coherency affecting nippon and some others. Trunk only.
Yotam Barnoy
2009-10-16
PSP palette fix for bsword1: fixed cache coherency issue
Yotam Barnoy
2009-10-09
whitespace changes aka. buildbot rebuilding :)
Joost Peters
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