Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-06-08 | BACKENDS: Shuffle backends class hierarchy and module initialization | Max Horn | |
2011-06-07 | PSP: Use OSystem's 'slots' for timer/savefile manager | Max Horn | |
2011-06-06 | BACKENDS: Add OSystem::getDefaultConfigFileName | Max Horn | |
This is used to provide default implementations for createConfigWriteStream and createConfigReadStream, which can be used by most backends. Note that backends can still override createConfigRead/WriteStream; this could be useful if settings on some port are not stored in a regular file (think 'Windows registry', for a hypothetical example). | |||
2011-06-06 | BACKENDS: Unify AudioCD manager instantiation | Max Horn | |
2011-06-04 | BACKENDS: Replace OSystem::disableCursorPalette by setFeatureState calls | Max Horn | |
2011-06-04 | COMMON: Rename kFeatureCursorHasPalette -> kFeatureCursorPalette | Max Horn | |
2011-05-24 | PSP: Fix compilation | Max Horn | |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-05-03 | PSP: Fix various forbidden symbol clashes | Max Horn | |
2011-05-03 | PSP: Add FIXME to portdefs.h | Max Horn | |
2011-05-03 | BACKENDS: Allow various files to use stuff from time.h | Max Horn | |
2011-05-02 | PSP: fixed cursor disappearance bug in 16-bit games | Bluddy | |
The 5650 16-bit format doesn't include alpha bits and is treated as having alpha by the PSP hardware. Other formats such as 5551 don't have their alpha bit set in the cursor buffer. Instead of adding it, we just turn on the 'reverse alpha' feature for these bits. The problem was not making an exception for 5650. | |||
2011-05-01 | Merge pull request #16 "Add a PixelFormat to Graphics::Surface.". | Johannes Schickel | |
For further discussion check here: https://github.com/scummvm/scummvm/pull/16 Conflicts: graphics/png.cpp | |||
2011-05-01 | RELEASE: This is 1.4.0git | Eugene Sandulenko | |
2011-04-28 | BACKENDS: Fix compilation for various backends | Ori Avtalion | |
Affects: * PS2 * GPH * ELF * MOTO * IPHONE * N64 * DINGUX * WINCE * PSP | |||
2011-04-28 | PSP: Fix compilation | Ori Avtalion | |
2011-04-28 | JANITORIAL: Format forward declarations to follow convention | Ori Avtalion | |
2011-04-17 | ALL/GRAPHICS: Remove Surface::bytesPerPixel. | Johannes Schickel | |
2011-04-17 | BACKENDS: Adapt various backends code to set up Surface::format correctly. | Johannes Schickel | |
Note that this change is not tested at all (not even compile wise!). | |||
2011-02-15 | PSP: Adapt to setPalette/grabPalette RGBA->RGB change. | Johannes Schickel | |
This change is not tested, but should hopefully work fine. | |||
2011-02-14 | GIT: ./tools/update-version.pl 1 3 0 git | dhewg | |
2011-02-12 | BUILD: Remove explicit references to SVN in revision variable names. | Jordi Vilalta Prat | |
svn-id: r55898 | |||
2011-02-09 | AUDIO: Rename sound/ dir to audio/ | Max Horn | |
svn-id: r55850 | |||
2011-02-07 | COMMON: OSystem now has a PaletteManager | Max Horn | |
svn-id: r55806 | |||
2010-12-17 | PSP: fixed bug exhibited in Gob engine with blacked out video frames | Yotam Barnoy | |
The problem was that I was allowing changes to the palette (in this case) even before the separate display thread, which is synchronized to vsync, was done drawing. This caused the palette to change mid-render. The fix is a semaphore synchronizing the threads. svn-id: r54942 | |||
2010-11-29 | BACKENDS: Fix SVN keyword usage. | Johannes Schickel | |
svn-id: r54584 | |||
2010-11-19 | PSP: Remove tabs from README.PSP. | Johannes Schickel | |
svn-id: r54386 | |||
2010-11-19 | PSP: Update README.PSP.in with the latest changes to README.PSP. | Johannes Schickel | |
svn-id: r54384 | |||
2010-11-18 | BACKENDS: Implement logging API proposed by Max on -devel. | Johannes Schickel | |
This commits a slightly modified patch from my patch tracker item #3104630 "OSYSTEM: Add logging API as proposed by Max on -devel". I was not able to test compilation on Android and SamsungTV, since there is no toolchain for those on buildbot (or I was too blind to find them). svn-id: r54339 | |||
2010-11-18 | PSP: reduced fragmentation by allocating overlay just once | Yotam Barnoy | |
svn-id: r54316 | |||
2010-11-18 | PSP: added backtracing function for debugging | Yotam Barnoy | |
Currently not used by anything. svn-id: r54312 | |||
2010-11-16 | COMMON: Simplify DECLARE_SINGLETON macro | Max Horn | |
This makes it possible to write DECLARE_SINGLETON(foo); instead of DECLARE_SINGLETON(foo) without causing a warning about an extra semicolon. The extra semicolon helps some editors at parsing the C++ code. svn-id: r54258 | |||
2010-11-10 | PSP: changed renderer to render huge images properly | Yotam Barnoy | |
The PSP HW wasn't able to calculate the proper stretching when given the whole image size on a huge image. This is also a better way to do it because we're not overwriting tiles of the texture. svn-id: r54190 | |||
2010-11-04 | PSP: cleaning up some stuff from plugin merge | Yotam Barnoy | |
svn-id: r54060 | |||
2010-11-03 | Merge from gsoc2010-plugins | Yotam Barnoy | |
This merge was extremely difficult to carry out. It wasn't entirely SVN's fault -- there were several merges to the branch that were done by hand. Please check for any issues and regressions. Also note that the DS makefile was not copied over since the "one at a time" plugin mode currently has too much fragmentation ie. it doesn't work. svn-id: r54051 | |||
2010-10-31 | Updated with latest from trunk | Yotam Barnoy | |
svn-id: r53976 | |||
2010-10-31 | PSP: Enable use of forbidden symbols | Max Horn | |
svn-id: r53970 | |||
2010-10-29 | PSP: Improved image viewer movement | Yotam Barnoy | |
Before the limit was arbitrary. Now we check the proper location on screen and move in increments relative to the size on screen. svn-id: r53918 | |||
2010-10-29 | PSP: corrected png loader to use bit depth rather than palette size | Yotam Barnoy | |
Sometimes we can have an 8bit file for example that has a palette of 16 colors or less, so we need to go by the bit depth rather than inferring the bit depth from the palette size. svn-id: r53917 | |||
2010-10-27 | PSP: Fixed ImageViewer code to deallocate TimedMessageDialog | Yotam Barnoy | |
Not deallocating it before loading the next image causes fragmentation in memory which eventually prevents big things from being loaded into memory. svn-id: r53873 | |||
2010-10-23 | PSP: Fix up imageViewer to pause game | Yotam Barnoy | |
The only real way to pause the game is to take over the event loop, which is a little sad... Also fixed a possible crash when loading an image that was to big, by only rendering when we have _init set. svn-id: r53741 | |||
2010-10-23 | PSP: make vkbd's function keys match their visual representation | Joost Peters | |
svn-id: r53728 | |||
2010-10-20 | PSP: added dummy function to allow BS2.5 to build | Yotam Barnoy | |
svn-id: r53635 | |||
2010-10-19 | PSP: add missing return statements to image viewer | Yotam Barnoy | |
svn-id: r53601 | |||
2010-10-14 | PSP: made image in viewer movable by pushing nub continuously | Yotam Barnoy | |
svn-id: r53462 | |||
2010-10-14 | PSP: made image viewer reset to the first image between engine loads | Yotam Barnoy | |
svn-id: r53460 | |||
2010-10-14 | PSP: added image viewer for viewing images during games | Yotam Barnoy | |
svn-id: r53455 | |||
2010-10-14 | PSP: clarify and fix up display code | Yotam Barnoy | |
Also added support for stretching images, and fixed up displaying of large images as well as PNG files svn-id: r53454 | |||
2010-10-12 | JANITORAL: Clean trailing whitespaces. | Jordi Vilalta Prat | |
svn-id: r53160 | |||
2010-10-10 | PSP: factored PngLoader out of virtual keyboard for further use | Yotam Barnoy | |
svn-id: r53108 |