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2007-10-17fix compile after recent fs code renameJoost Peters
svn-id: r29229
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵Nicola Mettifogo
been updated. svn-id: r28966
2007-09-19rename psp_fs.cpp to psp-fs.cpp (as per the naming convention)Joost Peters
svn-id: r28963
2007-09-18Code formatting fixesMax Horn
svn-id: r28945
2007-06-30Adding some missing stuff to the PS2 port (it still will require quite some ↵Max Horn
work to get it working again) svn-id: r27799
2007-06-22fix compilation by casting the %, {, }, | and ~ keycode "magic" numbers to ↵Joost Peters
Common::KeyCode svn-id: r27632
2007-06-22Oops, forgot Common:: qualifierMax Horn
svn-id: r27621
2007-06-22Potential fix for PSP build problemsMax Horn
svn-id: r27620
2007-06-22Converted lots of code to use Common::ASCII_* and COMMON::KEYCODE_* ↵Max Horn
constants. This also revealed the evil mixing of keycodes and ascii we do in many places :-/ svn-id: r27616
2007-06-20Fix for bug #1740241 (PSP: revision 27553 doesn't build)Max Horn
svn-id: r27559
2007-06-19Implemented the OSystem framebuffer API, as discussed on scummvm-devel. All ↵Max Horn
changes are just fine, and won't cause any compile problems or regressions, despite the fact that I can't test most of the non-SDL backend changes, at an improbability level of two to the power of two hundred and seventy-six thousand to one against - possibly much higher. Anything you still can't cope with is therefore your own problem. Please relax. svn-id: r27548
2007-06-09enable lure and cruise again; I accidentally committed this to trunk instead ↵Joost Peters
of branch-0-10-0 previously =) svn-id: r27243
2007-06-09disable lure and cruise enginesJoost Peters
svn-id: r27240
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-05-24center cursor at startupJoost Peters
svn-id: r26932
2007-05-24Apply patch for bug #1698312 "PSP: 435x272 resolution cursor misalignement"Joost Peters
svn-id: r26931
2007-04-09initialize _palette in OSystem_PSP_GU ctor, as it's used in setMouseCursor() ↵Joost Peters
before an actual palette has been set up. (fixes "[ 1670882 ] PSP: Missing cursor on Main Menu") svn-id: r26434
2007-03-18Some fixes to cope with the move of the event code from OSystem to CommonMax Horn
svn-id: r26233
2007-03-18Fix for bug #1683111 (PSP: unable to build latest svn version 26210)Max Horn
svn-id: r26225
2007-03-17Moved Event/EventType/keyboard enum from common/system.h (part of class ↵Max Horn
OSystem) to common/events.h (part of namespace Common). Porters may have to make minor changes to their backends to get them to compile again svn-id: r26180
2007-02-11remove libmpeg2 'support', as we support DXA cutscenes now and mpeg2 was ↵Joost Peters
never working well on PSP svn-id: r25489
2007-02-11fix compilation / modularization updateJoost Peters
svn-id: r25487
2006-10-22don't set CFLAGS, as we don't need them and they're now used for building ↵Joost Peters
the 'tools' with the native C compiler svn-id: r24440
2006-10-07#include <base/engine.h> -> #include <engines/engine.h (Though I don't likeEugene Sandulenko
those angle brackets) svn-id: r24178
2006-07-07fix build with latest psp toolchainJoost Peters
svn-id: r23386
2006-07-07implement grabRawScreen()Joost Peters
svn-id: r23385
2006-06-30fix compilation after backend moveJoost Peters
svn-id: r23359
2006-06-30move psp backend to backends/platforms/pspJoost Peters
svn-id: r23358