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path: root/backends/platform/sdl/sdl.cpp
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2011-08-11SDL: Previous commit broke compilation on MSVCPaul Gilbert
Including cursorman.cpp rather than cursorman.h resulted in the CursorManager class being present in multiple .obj files, resulting in linking errors.
2011-08-11SDL: Implement a hellish workaround to fix bug #3368143.Johannes Schickel
The bug in question is "SDL/OpenGL: Crash when switching renderer backend". To fix it I added a stupid graphics state copying to the SDL backend, in case the graphics manager is switched. The implementation of this is considered a pure workaround, no one should ever do it like this in reality... I just want to die when looking at this... Not sure why I actually committed it. Anyway it at least makes the OpenGL backend testable for those who do not want to fiddle with the config file directly.
2011-08-09SDL: Let SDL based graphics managers inherit from SdlGraphicsManager.Johannes Schickel
This also adapts port I can not test (not even the compilation). So if this breaks anything I am sorry about it.
2011-08-06RECORDER: Added stub for delayMillis() processingEugene Sandulenko
2011-06-23Merge pull request #40 from bgK/ps3Eugene Sandulenko
PS3 Port
2011-06-23BACKENDS/GRAPHICS: Silence non zero-terminated terminated buffers warnings ↵Julien
by initializing the buffers to 0
2011-06-22Merge pull request #26 from Littleboy/taskbarEugene Sandulenko
Taskbar integration
2011-06-22SDL: Allow building with current SDL 1.3hgBastien Bouclet
2011-06-20ALL: Remove trailing whitespacesMax Horn
This tries to make our code a bit more compliant with our code formatting conventions. For future use, this is the command I used: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
2011-06-19SDL: Rename SdlGraphicsManager to SurfaceSdlGraphicsManager to reflect its ↵Johannes Schickel
purpose. Hopefully I catched all uses of the old name in our ports...
2011-06-19SDL: Remove left over traces from the time the SdlEventSource subclassed ↵Johannes Schickel
DefaultEventManager.
2011-06-17SDL: Make logMessage() implementation independent from parent class(es)Max Horn
2011-06-16BACKENDS/COMMON/GUI: Remove complete support for TaskbarManager when taskbar ↵Littleboy
integration is not enabled
2011-06-16BACKENDS: Integrate glib main event loopLittleboy
- Unity needs a glib event loop to dispatch events. - Cleanup whitespace and indentation
2011-06-16BACKENDS: Add generic TaskbarManager class to handle taskbar integrationLittleboy
2011-06-14WINCE: Add support for language auto-detection in WinCECeRiAl
2011-06-06SDL: Use #define FORBIDDEN_SYMBOL_ALLOW_ALL (backends can use any symbol)Max Horn
2011-06-06BACKENDS: Add OSystem::getDefaultConfigFileNameMax Horn
This is used to provide default implementations for createConfigWriteStream and createConfigReadStream, which can be used by most backends. Note that backends can still override createConfigRead/WriteStream; this could be useful if settings on some port are not stored in a regular file (think 'Windows registry', for a hypothetical example).
2011-06-06BACKENDS: Unify AudioCD manager instantiationMax Horn
2011-05-23COMMON: Add exit() to list of forbidden symbolsMax Horn
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-05-03BACKENDS: Allow various files to use stuff from time.hMax Horn
2011-05-02ALL: Mark printf and various other symbols as forbiddenMax Horn
Right now, a few places in the frontend code still use printf and consorts. We mark the affected files with a FIXME for now, and add a dedicated exception for each. To be fixed! Also tweak FORBIDDEN_SYMBOL_REPLACEMENT to hopefully really always enforce a compiler error
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
Some backends may break as I only compiled SDL
2011-04-17COMMON: Partial fix for #3087922: COMMON/BASE/BACKENDS: Code analysis warningsEugene Sandulenko
2011-04-12WEBOS: Correct indentation of WEBOS preprocessor checkKlaus Reimer
2011-04-12WEBOS: Add WEBOS defineKlaus Reimer
Using SDL_INIT_VIDEO flag for WebOS because without it the application won't start.
2011-02-24SDL: Prevent graphics manager hotswapping on startup. (This time for real)Johannes Schickel
2011-02-24SDL: Prevent unnecessary gfx manager hotswapdhewg
2010-11-29SDL: Move createLogFile implementions to the OSystem_SDL subclasses.Johannes Schickel
svn-id: r54581
2010-11-29SDL: Trying to cleanup the FORBIDDEN_SYMBOL situationMax Horn
svn-id: r54575
2010-11-29SDL: Revert r54554, and add explanatory comment (fix for bug #3121841)Max Horn
svn-id: r54574
2010-11-29BACKENDS: Include scummsys.h at top of all .cpp files, *before* any #ifdefsMax Horn
svn-id: r54573
2010-11-28SDL: Reduce redundant deletes from OSystem_SDL destructorMax Horn
svn-id: r54554
2010-11-28SDL: Merge deinit() into OSystem_SDL destructor and overload fatalErrorMax Horn
svn-id: r54526
2010-11-28SDL: Fix compilation on Windows too.Johannes Schickel
svn-id: r54524
2010-11-28SDL: Make SDL backend compile again.Johannes Schickel
svn-id: r54523
2010-11-28Merging the gsoc2010-opengl branchMax Horn
svn-id: r54518
2010-11-28BACKEND: Switch OSystem::getSystemLanguage return type to Common::String.Johannes Schickel
This is done as discussed on -devel. svn-id: r54516
2010-11-26I18N: Fix language detection in UNIX (not everyone speaks German yet)Jordi Vilalta Prat
svn-id: r54494
2010-11-26SDL: Hook up file logger to log on Windows.Johannes Schickel
For now the log file will be either "%APPDATA%/ScummVM/Logs/scummvm.log" or "%USERPROFILE%/Application Data/ScummVM/Logs/scummvm.log" to match the location of the default ScummVM configuration file. svn-id: r54490
2010-11-26SDL: Hook up file logger to log on UNIX-like systems.Johannes Schickel
As discussed on -devel this always logs to ~/.scummvm/logs/scummvm.log. svn-id: r54489
2010-11-25OSYSTEM: Add API to query the system locale.Johannes Schickel
I also adapted the SDL backend to implement the API. svn-id: r54479
2010-11-18BACKENDS: Implement logging API proposed by Max on -devel.Johannes Schickel
This commits a slightly modified patch from my patch tracker item #3104630 "OSYSTEM: Add logging API as proposed by Max on -devel". I was not able to test compilation on Android and SamsungTV, since there is no toolchain for those on buildbot (or I was too blind to find them). svn-id: r54339
2010-11-08BACKENDS: Partial merge of gsoc2010-opengl: Audio CD changes onlyMax Horn
This commit contains the AudioCDManager changes from the gsoc2010-opengl branch. The other changes in that branch are restricted to the backends directory only (plus configure). The Nintendo DS and Dreamcast ports still need to be ported over to the new Audio CD system, but that should be fairly easy to do. svn-id: r54147
2010-10-30ALL: Add code to help stop people from accidentally using "bad" APIsMax Horn
A new header file common/forbidden.h is included by scummsys.h and it re-#defines numerous symbols like fopen(), fread(), system(), etc. with garbage, in order to provoke compile errors in any code using them. If a .cpp file really *must* use any of these (e.g. because it is a backend file), then these redefinitions can be disabled by #defining FORBIDDEN_SYMBOL_ALLOW_ALL as the first thing in the .cpp file. Whenever this is done, an explanatory comment should be added. Note that this system cannot catch all "bad" usages (notably the Lua code in the sword25 engine), as it can only work if scummsys.h is included. svn-id: r53961
2010-10-24SDL/win32: fix lf, thx msvcMartin Kiewitz
svn-id: r53768
2010-10-24SDL/w32: add ability to hide consoleMartin Kiewitz
feature is currently commented out - waiting till discussion has ended svn-id: r53767
2010-10-21OPENGL: Add an SdlEventSource member to OSystem_SDL instead of subclassing ↵Johannes Schickel
SdlEventSource. Derived backends are allowed to overwrite that member in case they need special handling of SDL events. svn-id: r53675
2010-10-13OPENGL: Cleanup.Johannes Schickel
svn-id: r53436