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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2011-08-11
SDL: Implement a hellish workaround to fix bug #3368143.
Johannes Schickel
2011-08-09
SDL: Take advantage of SdlGraphicsManager.
Johannes Schickel
2011-08-09
SDL: Let SDL based graphics managers inherit from SdlGraphicsManager.
Johannes Schickel
2011-08-06
RECORDER: Added stub for delayMillis() processing
Eugene Sandulenko
2011-08-02
MACOSX: Turned update support off by default, simplified and cleaned the pull...
Oystein Eftevaag
2011-07-19
MACOSX: Add Sparkle support
CeRiAl
2011-07-19
JANITORIAL: Fix MSVC warnings
Littleboy
2011-07-13
BACKENDS: Fix spelling of 'Mac OS X'
Matthew Hoops
2011-07-13
BACKENDS: Fix compilation on case-sensitive Mac OS X
Matthew Hoops
2011-07-13
BACKENDS: Fix a typo
Matthew Hoops
2011-07-13
BACKENDS: Remove unneeded define check
Matthew Hoops
2011-07-13
BACKENDS: Rename appMenu_osx.* to appmenu_osx.*
Matthew Hoops
2011-07-13
BACKENDS: Fix compilation on Mac OS X without translation support
Matthew Hoops
2011-07-12
Merge pull request #51 from CeRiAl/macosx-appmenu-i18n
Ismail Khatib
2011-07-12
MACOSX: Fix application menu i18n compilation for Mac OSX 10.4+
CeRiAl
2011-07-07
PS3: Fix comment
dhewg
2011-07-07
MACOSX: Add i18n support for Mac OSX application menu
CeRiAl
2011-06-30
WIN32: Add option to disable the console window, keeping the current default ...
Travis Howell
2011-06-26
BACKENDS: Add special Win32 path to set SDL window icon
Littleboy
2011-06-23
Merge pull request #40 from bgK/ps3
Eugene Sandulenko
2011-06-23
BACKENDS: Add better error handling to OSystem_Win32::getDefaultConfigFileName()
Julien
2011-06-23
BACKENDS/GRAPHICS: Silence non zero-terminated terminated buffers warnings by...
Julien
2011-06-22
Merge pull request #26 from Littleboy/taskbar
Eugene Sandulenko
2011-06-22
PS3: Map joypad buttons to features. Enable the virtual keyboard.
Bastien Bouclet
2011-06-22
PS3: Add a SDL 1.3 mixer, for use with the PS3 backend.
Bastien Bouclet
2011-06-22
PS3: Initial version of the PlayStation 3 backend
Bastien Bouclet
2011-06-22
SDL: Allow building with current SDL 1.3hg
Bastien Bouclet
2011-06-20
WIN32: Properly setup priority in Win32 resource archive code.
Johannes Schickel
2011-06-20
ALL: Remove trailing whitespaces
Max Horn
2011-06-19
SDL: Rename SdlGraphicsManager to SurfaceSdlGraphicsManager to reflect its pu...
Johannes Schickel
2011-06-19
SDL: Remove left over traces from the time the SdlEventSource subclassed Defa...
Johannes Schickel
2011-06-17
SDL: Make logMessage() implementation independent from parent class(es)
Max Horn
2011-06-16
BACKENDS/COMMON/GUI: Remove complete support for TaskbarManager when taskbar ...
Littleboy
2011-06-16
BACKENDS: Add define for Unity-specific taskbar code
Littleboy
2011-06-16
BACKENDS: Move Win32TaskbarManager init code to constructor
Littleboy
2011-06-16
BACKENDS: Integrate glib main event loop
Littleboy
2011-06-16
BACKENDS: Add WIP Unity support
Littleboy
2011-06-16
BACKENDS: Add use flag for taskbar integration
Littleboy
2011-06-16
BACKENDS: Implement Win32 taskbar progress state and recent list
Littleboy
2011-06-16
BACKENDS: Add win32 stubs for taskbar integration
Littleboy
2011-06-16
BACKENDS: Add generic TaskbarManager class to handle taskbar integration
Littleboy
2011-06-14
WINCE: Add support for language auto-detection in WinCE
CeRiAl
2011-06-08
BACKENDS: Shuffle backends class hierarchy and module initialization
Max Horn
2011-06-06
SDL: Use #define FORBIDDEN_SYMBOL_ALLOW_ALL (backends can use any symbol)
Max Horn
2011-06-06
BACKENDS: Add OSystem::getDefaultConfigFileName
Max Horn
2011-06-06
BACKENDS: Unify AudioCD manager instantiation
Max Horn
2011-06-04
BACKENDS: Fix compilation on mingw64 (take 2)
Littleboy
2011-06-04
BACKENDS: Cast ShellExecute return value to long instead of int
Littleboy
2011-06-04
BACKENDS: Fix compilation with mingw
Littleboy
2011-06-04
BACKENDS: Implement Win32 version of OSystem::displayLogFile interface
Littleboy
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