diff options
author | Johannes Schickel | 2011-08-08 23:46:05 +0200 |
---|---|---|
committer | Johannes Schickel | 2011-08-09 00:03:11 +0200 |
commit | 0630a88a04e9688d664751b6a68edf622d76b348 (patch) | |
tree | 87d7867c298c60272eff69777b16bff5c15c8bfe /backends/platform/sdl | |
parent | dedc74abfa44f7dac344da1868588193f91dd4f1 (diff) | |
download | scummvm-rg350-0630a88a04e9688d664751b6a68edf622d76b348.tar.gz scummvm-rg350-0630a88a04e9688d664751b6a68edf622d76b348.tar.bz2 scummvm-rg350-0630a88a04e9688d664751b6a68edf622d76b348.zip |
SDL: Let SDL based graphics managers inherit from SdlGraphicsManager.
This also adapts port I can not test (not even the compilation). So if this
breaks anything I am sorry about it.
Diffstat (limited to 'backends/platform/sdl')
-rw-r--r-- | backends/platform/sdl/sdl.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/backends/platform/sdl/sdl.cpp b/backends/platform/sdl/sdl.cpp index e72b95bdc1..63871f5034 100644 --- a/backends/platform/sdl/sdl.cpp +++ b/backends/platform/sdl/sdl.cpp @@ -174,7 +174,7 @@ void OSystem_SDL::initBackend() { // If the gfx_mode is from OpenGL, create the OpenGL graphics manager if (use_opengl) { - _graphicsManager = new OpenGLSdlGraphicsManager(); + _graphicsManager = new OpenGLSdlGraphicsManager(_eventSource); graphicsManagerType = 1; } } @@ -538,7 +538,7 @@ bool OSystem_SDL::setGraphicsMode(int mode) { } else if (_graphicsMode < _sdlModesCount && mode >= _sdlModesCount) { debug(1, "switching to OpenGL graphics"); delete _graphicsManager; - _graphicsManager = new OpenGLSdlGraphicsManager(); + _graphicsManager = new OpenGLSdlGraphicsManager(_eventSource); ((OpenGLSdlGraphicsManager *)_graphicsManager)->initEventObserver(); _graphicsManager->beginGFXTransaction(); } |