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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2018-04-07
RISCOS: Package translated documentation
Cameron Cawley
2018-02-09
SDL: Do not try to replace FILE with an incompatible type
Colin Snover
2018-02-08
PSP2: allow 'frontpanel_touchpad_mode=true' option in ScummVM.ini
rsn8887
2018-01-26
RISCOS: Don't list RISC OS as a POSIX platform
Cameron Cawley
2018-01-24
PSP2: Set Touchpad Mouse Mode option default to off
rsn8887
2018-01-24
PSP2: More settings for touch (direct touch on/off, pointer speed)
rsn8887
2017-12-28
BACKENDS: Remove vkeybdpath override from some ports
Bastien Bouclet
2017-12-26
PSP2: Add controller config, remove joystick event handling
rsn8887
2017-12-26
SDL: Only enable joystick related features when joysticks are enabled
Bastien Bouclet
2017-12-26
SDL: Cleanup joystick deadzone handling
Bastien Bouclet
2017-12-26
SDL: Move the non analog joystick code to the Symbian port
Bastien Bouclet
2017-12-15
BUILD: Check if posix_spawn is available in configure
Thierry Crozat
2017-12-14
POSIX: Fix compilation with some old macOS SDKs
Thierry Crozat
2017-12-14
POSIX: Do not hang ScummVM when opening a browser
Colin Snover
2017-12-14
POSIX: Fix CVE-2017-17528
Colin Snover
2017-12-02
PSP2: fix clipping and display quality for odd resolutions (Phantasmagoria)
rsn8887
2017-11-26
Revert "SDL: Use RLE acceleration for SDL2 transparent surfaces"
Thierry Crozat
2017-11-19
SDL: Improve handling of SDL2 keyboard repeat events
Bastien Bouclet
2017-11-17
SDL: Grab mouse when ScummVM is started in fullscreen mode
Colin Snover
2017-11-11
SDL: Use RLE acceleration for SDL2 transparent surfaces
Thierry Crozat
2017-10-23
SDL: Automatically grab mouse upon entering fullscreen
Colin Snover
2017-10-15
BACKENDS: Fix missing mouse events when system cursor cannot be moved
Colin Snover
2017-10-15
BACKENDS: Refactor OpenGL & SDL graphics backends
Colin Snover
2017-10-15
SDL: Accept signed values for mouse cursor warping
Colin Snover
2017-10-07
BACKENDS: Fix window sizing of games that switch between multiple resolutions
Colin Snover
2017-10-07
SDL: Do not reset window size when engines update rendering surface
Colin Snover
2017-10-01
RISCOS: Add RISC OS filesystem
Cameron Cawley
2017-09-12
MACOSX: Remove mixer init from derived class for macosx backend
Thierry Crozat
2017-09-12
SDL: Stop using double buffering mixer on macOS
Colin Snover
2017-09-10
MACOS: Fix builds on case-sensitive filesystems
Colin Snover
2017-09-10
MACOS: Fix warnings about undeclared selectors
Colin Snover
2017-09-10
MACOS: Fix deprecation warnings in macOS 10.12
Colin Snover
2017-09-03
RISCOS: Use double quotes in sed command
Cameron Cawley
2017-09-03
RISCOS: Automatically calculate the correct WimpSlot size
Cameron Cawley
2017-09-03
RISCOS: Use shorter filenames for config and log files
Cameron Cawley
2017-09-03
RISCOS: Correctly set executable extension
Cameron Cawley
2017-09-03
RISCOS: Add networking files to application
Cameron Cawley
2017-09-03
RISCOS: Add RISC OS support
cameron
2017-08-01
Windows: Use GetUserDefaultUILanguage() instead of GetThreadLocale().
Frank Richter
2017-07-29
SDL: Make the window size when exiting fullscreen workaround macOS specific
Bastien Bouclet
2017-07-27
SDL: Make sure we get the correct window size with SDL2
Thierry Crozat
2017-07-06
SDL: Fix compilation with SDL1.2
Colin Snover
2017-07-06
SDL: Only recreate SDL2 window when necessary
Colin Snover
2017-05-21
MACOSX: Fix flipped return value of openUrl
Colin Snover
2017-04-26
MACOSX: Expand ~ in default screenshot path
Thierry Crozat
2017-04-24
WINDOWS: Fix warning under mingw-w64.
Kirben
2017-04-24
WINDOWS: Hopefully fix mingw compilation.
Kirben
2017-04-24
WIN32: Fix compilation of getScreenshotPath (missing parenthesis)
Thierry Crozat
2017-04-24
WIN32: Comment out code that gets the user My Pictures directory
Thierry Crozat
2017-04-24
SDL: Allow specifying the screenshot directory in the config file
Thierry Crozat
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