Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-03-13 | BACKENDS: Add a custom Mac OS X CD audio manager | Matthew Hoops | |
Since Mac OS X Carbon/Cocoa API isn't stable (in that it's changed multiple times over the years). Maintaining two versions of the same code (one in some foreign language with overly long names) isn't very appealing to me. | |||
2016-03-13 | BACKENDS: Use a virtual function for creating the SDL audio CD manager | Matthew Hoops | |
2016-03-09 | SDL: Fix compilation with SDL2 and MSVC2015. | Johannes Schickel | |
2016-02-17 | AMIGAOS: Fix native build breakage caused by indented comments in amigaos.mk. | Johannes Schickel | |
As pointed out by Raziel^. | |||
2016-02-17 | AMIGAOS: Fix 'amigaosdist' for in-tree builds on AmigaOS. | Hubert Maier | |
AmigaOS's Rexx interpreter seems to have problems with './' in the path to the Rexx script. We work around this by copying it to the cwd and using it from there. Manual merge of PR #669 "AMIGAOS: Fix amigaos.mk to make the rexx script work on local builds". | |||
2016-02-15 | JANITORIAL: Typos detected with lintian & grep | Alexandre Detiste | |
2016-02-12 | WIN32: Fix compilation with MinGW-w64 based Win32 compiler. | Johannes Schickel | |
2016-02-06 | AMIGAOS: Fix 'amigaosdist' target for out-of-tree builds. | Johannes Schickel | |
2016-02-02 | POSIX: Move assureDirectoryExists to posix-fs{.h,.cpp}. | Johannes Schickel | |
2016-02-02 | POSIX: Move default config file location to ↵ | Johannes Schickel | |
'$XDG_CONFIG_HOME/scummvm/scummvm.ini'. This is what the XDG Base Directory Specification suggests to use. We still use the old location of '~/.scummvmrc' in case that is present. This tackles an aspect of bug #6036 "POSIX: Use XDG dirs instead of HOME". | |||
2016-02-02 | POSIX: Use modern path for log file. | Johannes Schickel | |
This makes use use the XDG Base Directory Specification for the log file path. This tackles one part of bug #6036 "POSIX: Use XDG dirs instead of HOME". | |||
2016-02-02 | POSIX: Restructure code in OSystem_POSIX::createLogFile. | Johannes Schickel | |
2016-02-02 | POSIX: Make assureDirectoryExists create full path if needed. | Johannes Schickel | |
This is kind of like 'mkdir -p' now. But the permissions are different from standard POSIX behavior. | |||
2016-02-02 | POSIX: Factor directory creation code into its own function. | Johannes Schickel | |
2016-01-30 | AMIGAOS: amigaos.mk - Revert rx command line | Hubert Maier | |
rx doesn't find the program if "./" or ${srcdir} is kept in front. Probably a limitation of abc-shell...or rx | |||
2016-01-30 | AMIGAOS: amigaos.mk path fixes | Hubert Maier | |
2016-01-29 | AMIGAOS: Fix the exe paths and delete the guide after installing | Hubert Maier | |
2016-01-29 | AMIGAOS: Update amigaos.mk to automatically create an AmigaGuide file from ↵ | Hubert Maier | |
README | |||
2015-12-16 | OSX: Fix menus when using SDL2 | Thierry Crozat | |
We remove the menus added by SDL before inserting our own menus, but the code assumed that there were two SDL generated menus. SDL2 actually adds three menus. So the new code makes no assumptions on the number of menus so that it works with both SDL1.2 and SDL2. Also fix an issue on OS X 10.4 and earlier that caused the app menu to be nameless. | |||
2015-12-15 | PS3: Remove the SDL2 mixer manager. | Bastien Bouclet | |
It was only used by the PS3 backend, and the standard SDL mixer was fixed to work in the PS3 case. | |||
2015-12-15 | PS3: Make use of an updated SDL2 version | Bastien Bouclet | |
This version, available at https://bitbucket.org/bgK/sdl_psl1ght, is based on SDL 2.0.3. | |||
2015-12-08 | SDL/DISPMANX: Remove dispmanx graphics output. | vanfanel | |
2015-11-12 | SDL/DISPMANX Fixed small issues with merging: Use append_var, fix spacing ↵ | vanfanel | |
issues and changed SurfaceSdlGraphicsManager constructor call parameters on DispmanXSdlGraphicsManager constructor. | |||
2015-11-11 | Merge branch 'master' into dispmanx | vanfanel | |
2015-10-20 | SDL/DISPMANX Make additional notes on README.RASPBERRYPI telling users to ↵ | vanfanel | |
manually disable some features that are sub-optimal on the Pi when they don't pass a host parameter | |||
2015-10-19 | SDL/DISPMANX Fixed dispmanx activation parameter on README.RASPBERRYPI | vanfanel | |
2015-10-18 | SDL/DISPMANX Renamed the RASBERRYPI define to the less confusing name of ↵ | vanfanel | |
DISPMANX because it controls whether dispmanx rendering backend is enabled or not on the Raspberry Pi. | |||
2015-10-08 | WIN: Fix mingw64 compilation, by limiting last hack. | Kirben | |
2015-10-08 | WIN: Add hack for command line display in Windows versions built with MinGW. | Kirben | |
2015-07-22 | SDL/DISPMANX: Updated class member names, configure script and asociated ↵ | vanfanel | |
files and docs to conform to fingolfin's corrections. | |||
2015-07-20 | RASPBERRYPI: Changed the RGB code for the game screen surface and added ↵ | vanfanel | |
RaspberryPi information file. | |||
2015-03-29 | RASPBERRYPI: Added Raspberry Pi native 2D API support (dispmanx) | vanfanel | |
2015-03-06 | SDL: Fix compilation with SDL 2.0 under MSVC | Filippos Karapetis | |
In SDL 2.0, intrin.h is now included in SDL_cpuinfo.h, which includes setjmp.h. SDL_cpuinfo.h is included from SDL.h and SDL_syswm.h. Thus, we remove the exceptions for setjmp and longjmp before these two includes. | |||
2015-03-05 | MACOSX: Fix compilation | Matthew Hoops | |
Broken by 3f22c12 | |||
2015-03-01 | SDL: Call setupIcon for each window creation with SDL2. | Johannes Schickel | |
This should make sure that the logo is properly set on Win32 with SDL2. | |||
2015-02-18 | WINCE: Fix compilation. | Johannes Schickel | |
2015-02-16 | WIN32: Add experimental SDL2 support. | Johannes Schickel | |
Based on changes by aquadran. | |||
2015-02-16 | SDL: Handle icon setup in SdlWindow. | Johannes Schickel | |
2015-02-16 | SDL: Add basic abstraction class for the SDL window. | Johannes Schickel | |
2015-01-25 | SDL: Fix typo. | Johannes Schickel | |
2015-01-25 | SDL: Add experimental support for SDL2. | Johannes Schickel | |
This is based upon skristiansson's change set to make ScummVM work with SDL2. | |||
2015-01-25 | SDL: Cleanup graphics manager switching a bit. | Johannes Schickel | |
2015-01-25 | SDL: Refactor WM specific functionality into SdlGraphicsManager. | Johannes Schickel | |
2014-10-28 | BACKENDS: Remove trailing whitespace | Filippos Karapetis | |
2014-09-07 | AMIGAOS: Make use of the new drawer icon | raziel- | |
On AmigaOS the user can customize every icon including drawers. This is a customized drawer icon for ScummVM with the original "S" scaled on top of it. This icon may change with further revisions of AmigaOS4 (if the default icon images change). | |||
2014-08-08 | AMIGAOS: Add a stack cookie | raziel- | |
Setting up a static stack to avoid crashes from a stack set too low. | |||
2014-08-08 | AMIGAOS: Cleanup of the AmigaOS version number | raziel- | |
2014-07-20 | BUILD: Add port specific makefile for AmigaOS4. | D G Turner | |
This moves the AmigaOS4 specific packaging rules from the global ports.mk to a port specific makefile in the AmigaOS subdirectory of the SDL backend (used for AmigaOS). Previously, port specific makefiles were only used for cross compiling builds and thus had a single entry in the cross compiling section of the configure. Since AmigaOS4 is a desktop system supporting native build, this required a second entry for when the host system is detected as ppc-amigaos to support native builds. However, currently this does break packaging of cross compiled builds for Win32, OSX and Unix when done on AmigaOS4... but this is not likely and has limited impact. To fix this, default _port_mk lines would need to be added to the sections of the cross compiling switch for mingw32 etc. to override the AmigaOS4 OS setting of _port_mk. | |||
2014-06-28 | BUILD: Move the PS3 make targets to a separate file | Bastien Bouclet | |
2014-06-01 | BACKENDS: Fix invalid buffer size in CFStringGetCString call | Matthew Hoops | |