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AgeCommit message (Expand)Author
2018-06-03WIN32: Move Windows-specific implementation of getSystemLanguage out of OSyst...Cameron Cawley
2018-05-24JANITORIAL: Fix trailing whitespaceAdrian Frühwirth
2018-05-24JANITORIAL: Convert line endings from CRLF/mixed to LFAdrian Frühwirth
2018-04-29OSX: Handle encoding conversion for clipboard textThierry Crozat
2018-04-29SDL: Handle encoding conversion for clipboard textThierry Crozat
2018-04-29OSYSTEM: Add API to copy text to clipboardThierry Crozat
2018-04-07RISCOS: Package translated documentationCameron Cawley
2018-02-09SDL: Do not try to replace FILE with an incompatible typeColin Snover
2018-02-08PSP2: allow 'frontpanel_touchpad_mode=true' option in ScummVM.inirsn8887
2018-01-26RISCOS: Don't list RISC OS as a POSIX platformCameron Cawley
2018-01-24PSP2: Set Touchpad Mouse Mode option default to offrsn8887
2018-01-24PSP2: More settings for touch (direct touch on/off, pointer speed)rsn8887
2017-12-28BACKENDS: Remove vkeybdpath override from some portsBastien Bouclet
2017-12-26PSP2: Add controller config, remove joystick event handlingrsn8887
2017-12-26SDL: Only enable joystick related features when joysticks are enabledBastien Bouclet
2017-12-26SDL: Cleanup joystick deadzone handlingBastien Bouclet
2017-12-26SDL: Move the non analog joystick code to the Symbian portBastien Bouclet
2017-12-15BUILD: Check if posix_spawn is available in configureThierry Crozat
2017-12-14POSIX: Fix compilation with some old macOS SDKsThierry Crozat
2017-12-14POSIX: Do not hang ScummVM when opening a browserColin Snover
2017-12-14POSIX: Fix CVE-2017-17528Colin Snover
2017-12-02PSP2: fix clipping and display quality for odd resolutions (Phantasmagoria)rsn8887
2017-11-26Revert "SDL: Use RLE acceleration for SDL2 transparent surfaces"Thierry Crozat
2017-11-19SDL: Improve handling of SDL2 keyboard repeat eventsBastien Bouclet
2017-11-17SDL: Grab mouse when ScummVM is started in fullscreen modeColin Snover
2017-11-11SDL: Use RLE acceleration for SDL2 transparent surfacesThierry Crozat
2017-10-23SDL: Automatically grab mouse upon entering fullscreenColin Snover
2017-10-15BACKENDS: Fix missing mouse events when system cursor cannot be movedColin Snover
2017-10-15BACKENDS: Refactor OpenGL & SDL graphics backendsColin Snover
2017-10-15SDL: Accept signed values for mouse cursor warpingColin Snover
2017-10-07BACKENDS: Fix window sizing of games that switch between multiple resolutionsColin Snover
2017-10-07SDL: Do not reset window size when engines update rendering surfaceColin Snover
2017-10-01RISCOS: Add RISC OS filesystemCameron Cawley
2017-09-12MACOSX: Remove mixer init from derived class for macosx backendThierry Crozat
2017-09-12SDL: Stop using double buffering mixer on macOSColin Snover
2017-09-10MACOS: Fix builds on case-sensitive filesystemsColin Snover
2017-09-10MACOS: Fix warnings about undeclared selectorsColin Snover
2017-09-10MACOS: Fix deprecation warnings in macOS 10.12Colin Snover
2017-09-03RISCOS: Use double quotes in sed commandCameron Cawley
2017-09-03RISCOS: Automatically calculate the correct WimpSlot sizeCameron Cawley
2017-09-03RISCOS: Use shorter filenames for config and log filesCameron Cawley
2017-09-03RISCOS: Correctly set executable extensionCameron Cawley
2017-09-03RISCOS: Add networking files to applicationCameron Cawley
2017-09-03RISCOS: Add RISC OS supportcameron
2017-08-01Windows: Use GetUserDefaultUILanguage() instead of GetThreadLocale().Frank Richter
2017-07-29SDL: Make the window size when exiting fullscreen workaround macOS specificBastien Bouclet
2017-07-27SDL: Make sure we get the correct window size with SDL2Thierry Crozat
2017-07-06SDL: Fix compilation with SDL1.2Colin Snover
2017-07-06SDL: Only recreate SDL2 window when necessaryColin Snover
2017-05-21MACOSX: Fix flipped return value of openUrlColin Snover