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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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wii
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osystem_events.cpp
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Commit message (
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Author
2011-08-07
JANITORIAL: Remove trailing empty lines.
Christoph Mallon
2011-06-07
WII: Use OSystem's 'slots' for timer/savefile manager
Max Horn
2011-05-03
WII: Fix various forbidden symbol clashes
Max Horn
2010-08-30
WII: Abuse pollEvent() to update the screen of skipped frames.
Andre Heider
2010-01-25
Strip trailing spaces/tabs.
Johannes Schickel
2009-09-20
New "Input" tab for the options dialog to set pad sensitivity and acceleration.
Andre Heider
2009-09-18
Moved the Wii gfx code to its own library. Added a onscreen console for stdou...
Andre Heider
2009-09-01
Added an options dialog for some Wii specific settings.
Andre Heider
2009-08-30
Complete GFX rewrite with new features:
Andre Heider
2009-08-08
tweaked the mapped keys to reintroduce SHIFT for mass adding games
Andre Heider
2009-03-20
Fix some warnings in the Wii backend.
Andre Heider
2009-03-19
Added configure support for the Wii and Gamecube port
Andre Heider
2009-02-21
map dpad right to the predictive dialog
Andre Heider
2009-02-17
another update for the new libwiikeyboard API.
Andre Heider
2009-02-15
check the result of PAD_ScanPads() to trigger button up/down events only once...
Andre Heider
2009-02-15
add support for USB keyboard modifier keys.
Andre Heider
2009-02-15
better error checking when setting up threads, and free() the stacks when done.
Andre Heider
2009-02-15
moved the keyboard event thread to libwiikeyboard.
Andre Heider
2009-02-15
make keyboard support optional with USE_WII_KBD since libwiikeyboard is not i...
Andre Heider
2009-02-15
allow keyboard hotplugging.
Andre Heider
2009-02-15
Fixes for the changed keyboard API. Tweaked the PAD mappings to add GMM and V...
Andre Heider
2009-02-14
added USB keyboard support
Andre Heider
2008-06-07
added support for reset and power buttons
Andre Heider
2008-06-04
Patch #1971285: "Nintendo Wii port"
Eugene Sandulenko