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path: root/backends/platform/wii/osystem_events.cpp
AgeCommit message (Expand)Author
2011-08-07JANITORIAL: Remove trailing empty lines.Christoph Mallon
2011-06-07WII: Use OSystem's 'slots' for timer/savefile managerMax Horn
2011-05-03WII: Fix various forbidden symbol clashesMax Horn
2010-08-30WII: Abuse pollEvent() to update the screen of skipped frames.Andre Heider
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
2009-09-20New "Input" tab for the options dialog to set pad sensitivity and acceleration.Andre Heider
2009-09-18Moved the Wii gfx code to its own library. Added a onscreen console for stdou...Andre Heider
2009-09-01Added an options dialog for some Wii specific settings.Andre Heider
2009-08-30Complete GFX rewrite with new features:Andre Heider
2009-08-08tweaked the mapped keys to reintroduce SHIFT for mass adding gamesAndre Heider
2009-03-20Fix some warnings in the Wii backend.Andre Heider
2009-03-19Added configure support for the Wii and Gamecube portAndre Heider
2009-02-21map dpad right to the predictive dialogAndre Heider
2009-02-17another update for the new libwiikeyboard API.Andre Heider
2009-02-15check the result of PAD_ScanPads() to trigger button up/down events only once...Andre Heider
2009-02-15add support for USB keyboard modifier keys.Andre Heider
2009-02-15better error checking when setting up threads, and free() the stacks when done.Andre Heider
2009-02-15moved the keyboard event thread to libwiikeyboard.Andre Heider
2009-02-15make keyboard support optional with USE_WII_KBD since libwiikeyboard is not i...Andre Heider
2009-02-15allow keyboard hotplugging.Andre Heider
2009-02-15Fixes for the changed keyboard API. Tweaked the PAD mappings to add GMM and V...Andre Heider
2009-02-14added USB keyboard supportAndre Heider
2008-06-07added support for reset and power buttonsAndre Heider
2008-06-04Patch #1971285: "Nintendo Wii port"Eugene Sandulenko