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path: root/backends/platform/wii/osystem_gfx.cpp
AgeCommit message (Collapse)Author
2009-02-15moved the supported graphics modes to a static array.Andre Heider
svn-id: r38261
2009-01-19Makefile cleanup with additional comments. Added DEBUG_WII_MEMSTATS for ↵Andre Heider
memory statistics and splitted existing DEBUG_* tunables. svn-id: r35920
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
svn-id: r35648
2008-12-23increase the height of the overlay so the modern theme fits in 16:9Andre Heider
svn-id: r35502
2008-12-04Fix for bug #2388270 "[Wii/GC] Unable to build SVN rev.35233".Johannes Schickel
svn-id: r35234
2008-11-06Got rid of OSystem::colorToRGB and RGBToColor; added implementations for ↵Max Horn
OSystem::getOverlayFormat to several ports (pending testing by the porters) svn-id: r34912
2008-11-06Got rid of OSystem::ARGBToColor and colorToARGBMax Horn
svn-id: r34911
2008-08-11video mode polishing:Andre Heider
* proper fullscreen video mode * multiple graphic modes with different overscan values * "fullscreen mode" stretches the picture on 16:9 displays * fixed broken sword 1/2 gfx garbage * support for setShakePos() svn-id: r33787
2008-06-04Patch #1971285: "Nintendo Wii port"Eugene Sandulenko
svn-id: r32547