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2017-10-15BACKENDS: Constify PaletteManager::grabPalette implementationsColin Snover
2017-02-14WII: Fix compiler warningsAlexander Reim
WII: Fix compiler warnings Compiler: DevKitPPC R28
2014-10-23WII: missing ASCII codes for some keysAlexander Reim
2014-06-25WII: Add "small" virtual keyboard pack to port packaging.D G Turner
2014-05-05WII: Fix correct keycode for virtual keyboard trigger.D G Turner
As the virtual keyboard trigger has been moved to CTRL-F7, the previous code which generates a unmodified F7 event to do this will not work. However, due to the complexity of this code, directly calling the virtual keyboard trigger event could have side effects, so have instead just added the CTRL modifier to fix this. This should be fixed if possible to use EVENT_VIRTUAL_KEYBOARD.
2014-03-26WII: Fix color key handling for 16bit mouse cursors.Johannes Schickel
This should fix bug #6108 "WII: Zak FM-TOWNS mouse cursor encased in blue box".
2014-02-18WII: Make GPL headers consistent in themselves.Johannes Schickel
2014-01-21WII: Implement changes needed by DevKitPPC R26 and laterAReim1982
This changes makes ScummVM compilable with newer versions of DevKitPPC. ScummVM can be linked against the original libogc and libfat. That makes some newer WiiMotes work, improves audio-/video-playback and contains various improvements.
2013-08-06WII: Do not access Surface::pixels directly.Johannes Schickel
2013-05-17RECORDER: Implement Events RecorderEugene Sandulenko
2012-11-23WII: Remove remaining signed-unsigned compiler warning.D G Turner
2012-07-21WII: Adapt to mouse cursor dontScale API changedhewg
2012-06-20WII: Fix check for whole width updates in copyRectToOverlay.Johannes Schickel
2012-06-20WII: Replace OverlayColor with uint16.Johannes Schickel
2012-06-20Merge pull request #246 from lordhoto/osystem-void-buffersJohannes Schickel
OSYSTEM: Use void buffers for screen/overlay/mouse buffers and proper pitch values for overlay code
2012-06-16ALL: Let overlay related methods in OSystem take a void * and use a proper ↵Johannes Schickel
pitch values. This is a first step to get rid of OverlayColor, which is a requirement for proper 4Bpp overlay support.
2012-06-16BACKENDS: Make OSystem::setMouseCursor take a "const void *" buffer.Johannes Schickel
This is mainly for consistency with OSystem::copyRectToScreen.
2012-06-16BACKENDS: Let copyRectToScreen take a "const void *" instead of "const byte ↵Johannes Schickel
*" as buffer. This removes the need to convert the parameter to copyRectToScreen to "const byte *", which is commonly used in games, which use Graphics::Surface to store their graphics data.
2012-06-09COMMON: Add tm_wday to our TimeDate structMatthew Hoops
Did not adapt bada or ps2 backends as I'm not sure how they should be handled
2012-06-03ALL: Replace cursorTargetScale in OSystem API with a simple "do not scale" ↵Johannes Schickel
logic. All uses of the old target scale API actually wanted to disallow scaling of the mouse cursor. This commit adapts our API to this and thus simplifies backend implementations. Some backends, most notable the Wii and Android, did some implementation of the cursor target scale, which I didn't adapt yet. I added a TODO for the porters there.
2011-08-07JANITORIAL: Remove trailing empty lines.Christoph Mallon
2011-06-23WII: Allow use of abort in OSystem_Wii classLittleboy
2011-06-17WII: Add logMessage() implementationMax Horn
2011-06-08BACKENDS: Shuffle backends class hierarchy and module initializationMax Horn
2011-06-07WII: Use OSystem's 'slots' for timer/savefile managerMax Horn
2011-06-06BACKENDS: Unify AudioCD manager instantiationMax Horn
2011-06-04BACKENDS: Replace OSystem::disableCursorPalette by setFeatureState callsMax Horn
2011-06-04COMMON: Rename kFeatureCursorHasPalette -> kFeatureCursorPaletteMax Horn
2011-05-25ALL: initialise -> initializeMatthew Hoops
2011-05-03WII: Fix compilationdhewg
2011-05-03COMMON: Forbid use of getcwd&getwd; add macro to enable unistd.h compatibilityMax Horn
2011-05-03WII: Fix various forbidden symbol clashesMax Horn
2011-05-03BACKENDS: Allow various files to use stuff from time.hMax Horn
2011-05-01Merge pull request #16 "Add a PixelFormat to Graphics::Surface.".Johannes Schickel
For further discussion check here: https://github.com/scummvm/scummvm/pull/16 Conflicts: graphics/png.cpp
2011-04-28WII: Fix compilationOri Avtalion
2011-04-17ALL/GRAPHICS: Remove Surface::bytesPerPixel.Johannes Schickel
2011-04-17BACKENDS: Adapt various backends code to set up Surface::format correctly.Johannes Schickel
Note that this change is not tested at all (not even compile wise!).
2011-02-16WII: Fix OSystem_Wii::setPalette after the ScummVM upstream merge in a024546.Johannes Schickel
I accidently removed two lines when doing the merge since I read the log incorrectly. Thanks to dhewg for reporting this.
2011-02-15Merge branch 'master' into osystem-paletteJohannes Schickel
Conflicts: backends/platform/wii/osystem_gfx.cpp
2011-02-14WII: Fix 16bit cursors on some HE gamesdhewg
2011-02-14WII: Adapt to [set|grab]Palette RGBA->RGB change.dhewg
2011-02-12BUILD: Remove explicit references to SVN in revision variable names.Jordi Vilalta Prat
svn-id: r55898
2011-02-12WII: Whitespace (buildbot upgrade test)Andre Heider
svn-id: r55888
2011-02-09AUDIO: Rename sound/ dir to audio/Max Horn
svn-id: r55850
2011-02-07COMMON: OSystem now has a PaletteManagerMax Horn
svn-id: r55806
2010-12-03WII: Use more standard Chinese locales.Jordi Vilalta Prat
Don't distinguish between simplified and traditional Chinese in the language tag, as suggested by LordHoto. svn-id: r54751
2010-12-01WII: Let the base backend decide the default detected language.Jordi Vilalta Prat
svn-id: r54713
2010-12-01WII: Fix compilationJordi Vilalta Prat
svn-id: r54698
2010-12-01WII: Add system language auto-detection.Jordi Vilalta Prat
svn-id: r54697
2010-11-16GUI: Move major widgets to new directory gui/widgetsMax Horn
Also renamed the source/header files, now they are more closely aligned to how we rename most other source files svn-id: r54264