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authorJohannes Schickel2011-05-01 16:54:45 +0200
committerJohannes Schickel2011-05-01 16:54:45 +0200
commit71bdb86e028db9556611f88b3686ce93312a8131 (patch)
tree3c24233044a8e72bd8ecd73b981f50c725d5d282 /backends/platform/wii
parent89b63e3adb4692c9659f8b133727ccc1e2af75b4 (diff)
parent8ff527ac4ef4237e63c0802a22eb0f942089e6c4 (diff)
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Merge pull request #16 "Add a PixelFormat to Graphics::Surface.".
For further discussion check here: https://github.com/scummvm/scummvm/pull/16 Conflicts: graphics/png.cpp
Diffstat (limited to 'backends/platform/wii')
-rw-r--r--backends/platform/wii/osystem_gfx.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/backends/platform/wii/osystem_gfx.cpp b/backends/platform/wii/osystem_gfx.cpp
index cb9a8c72e9..c2be608999 100644
--- a/backends/platform/wii/osystem_gfx.cpp
+++ b/backends/platform/wii/osystem_gfx.cpp
@@ -537,10 +537,10 @@ Graphics::Surface *OSystem_Wii::lockScreen() {
_surface.h = _gameHeight;
#ifdef USE_RGB_COLOR
_surface.pitch = _gameWidth * _pfGame.bytesPerPixel;
- _surface.bytesPerPixel = _pfGame.bytesPerPixel;
+ _surface.format = _pfGame;
#else
_surface.pitch = _gameWidth;
- _surface.bytesPerPixel = 1;
+ _surface.format = Graphics::PixelFormat::createFormatCLUT8();
#endif
return &_surface;