Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-08-04 | support made engine | Kostas Nakos | |
svn-id: r43035 | |||
2009-08-04 | add bindings for cruise engine | Kostas Nakos | |
svn-id: r43033 | |||
2009-03-01 | add support for tinsel engine (off by default for the time being) | Kostas Nakos | |
svn-id: r39061 | |||
2009-02-15 | add support for groovie | Kostas Nakos | |
svn-id: r38288 | |||
2009-02-15 | add support for tucker | Kostas Nakos | |
svn-id: r38273 | |||
2008-08-18 | Enable save game action key in Touche for WinCE devices. | Lars Persson | |
svn-id: r34013 | |||
2008-08-13 | fix a small bug in the quit dialog | Kostas Nakos | |
svn-id: r33844 | |||
2008-08-10 | add support for drascula engine | Kostas Nakos | |
svn-id: r33754 | |||
2008-08-07 | setup interface for later kyra games | Kostas Nakos | |
svn-id: r33682 | |||
2008-02-23 | properly support feeble (sync commit) | Kostas Nakos | |
svn-id: r30932 | |||
2008-01-27 | Removed trailing spaces. | Jordi Vilalta Prat | |
svn-id: r30664 | |||
2007-12-16 | adding preliminary lure support | Kostas Nakos | |
svn-id: r29884 | |||
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵ | Nicola Mettifogo | |
been updated. svn-id: r28966 | |||
2007-06-23 | Add missing semi-colon. | Travis Howell | |
svn-id: r27660 | |||
2007-06-23 | Update GUI::Key constructs | Max Horn | |
svn-id: r27643 | |||
2007-06-22 | Converted lots of code to use Common::ASCII_* and COMMON::KEYCODE_* ↵ | Max Horn | |
constants. This also revealed the evil mixing of keycodes and ascii we do in many places :-/ svn-id: r27616 | |||
2007-06-09 | add nippon support | Kostas Nakos | |
svn-id: r27244 | |||
2007-06-08 | adding F1 for bargon and KP0 for indy3 functionality to multi function key | Kostas Nakos | |
svn-id: r27185 | |||
2007-06-05 | the FT cheat key is now called multi function key (pending commit for sucker ↵ | Kostas Nakos | |
punch in indy) svn-id: r27111 | |||
2007-06-03 | new functionality for the predictive input dialog for smartphones | Kostas Nakos | |
svn-id: r27071 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-04-28 | cleanup, implement new default action mappings, bump action version, enable ↵ | Kostas Nakos | |
keybinding at launcher, fix quit dialog looks svn-id: r26657 | |||
2007-03-14 | ITE save game menu mapping has changed to F5. | Lars Persson | |
svn-id: r26134 | |||
2007-02-27 | properly support saga and cine engines | Kostas Nakos | |
svn-id: r25893 | |||
2007-02-26 | support agi engine | Kostas Nakos | |
svn-id: r25880 | |||
2007-02-24 | Add support for touche engine. | Kostas Nakos | |
Also, since QVGA smartphones can run any game, updated the action mappings to account for all of them. svn-id: r25830 | |||
2006-07-30 | CinE Engine support (backport) | Kostas Nakos | |
svn-id: r23625 | |||
2006-07-23 | Add kyra skip intro key (backport). | Kostas Nakos | |
svn-id: r23577 | |||
2006-07-01 | move ce port to its new home | Kostas Nakos | |
svn-id: r23366 |