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2007-06-05renaming to multi-function key. Also, reverting to softkey A for default ↵Kostas Nakos
keymap (compatibility on first run) svn-id: r27112
2007-06-05the FT cheat key is now called multi function key (pending commit for sucker ↵Kostas Nakos
punch in indy) svn-id: r27111
2007-06-03new functionality for the predictive input dialog for smartphonesKostas Nakos
svn-id: r27071
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-05-27use better optimization flagsKostas Nakos
svn-id: r26980
2007-05-27getting screen extents from the sdl backend. Builders must use the newer sdl ↵Kostas Nakos
port lib svn-id: r26979
2007-05-27simplified code by moving key naming to the sdl port (where it belongs)Kostas Nakos
svn-id: r26978
2007-05-12changed some warnings into debug msgsKostas Nakos
svn-id: r26815
2007-05-05some more verbose error reportingKostas Nakos
svn-id: r26748
2007-05-01added code to supress the backlight in older devices, fixed a little oops :-)Kostas Nakos
svn-id: r26728
2007-05-01fix scaler selection for square (non vga) devicesKostas Nakos
svn-id: r26718
2007-05-01fix toolbar redraw for hires games in qvga landscape phonesKostas Nakos
svn-id: r26714
2007-05-01properly detect landscape qvga smartphones (whee\! broken sword on phones)Kostas Nakos
svn-id: r26713
2007-05-01generate stdout/err files in cwd and properly delete them in gcc buildsKostas Nakos
svn-id: r26712
2007-04-30correct place for touche screen size adjustment & one more check in the draw ↵Kostas Nakos
loop svn-id: r26685
2007-04-30add zoom up/down actions for toucheKostas Nakos
svn-id: r26684
2007-04-30better zoomup/down + panel handling for hires, also fixes bug #1593299Kostas Nakos
svn-id: r26683
2007-04-30formattingKostas Nakos
svn-id: r26682
2007-04-28rewrote drawing loop in a more straightforward fashion, which also kills ↵Kostas Nakos
some bugs svn-id: r26668
2007-04-28bugfix aspect scalerKostas Nakos
svn-id: r26667
2007-04-28Cumulative update to coincide with newer SDL libraries. Builders *must* ↵Kostas Nakos
update their libraries/fetch newest library pack. o Overwrite with default key mappings when action_mapping version changes o Added support for handling scummvm losing focus (e.g. a call) o Enable rotating for all devices/resolutions o Update sdl video startup to follow current sdl o Generally update code to work with new sdl lib svn-id: r26663
2007-04-28add focus flagKostas Nakos
svn-id: r26662
2007-04-28update for cruise engine, fix a little oops LordHoto pointed outKostas Nakos
svn-id: r26661
2007-04-28more logical formatting for scaler code, at least for me :-)Kostas Nakos
svn-id: r26660
2007-04-28bump action mapping versionKostas Nakos
svn-id: r26659
2007-04-28cleanup, more meaningful names for actions, fix quit dialog looks, bump ↵Kostas Nakos
action mapping version svn-id: r26658
2007-04-28cleanup, implement new default action mappings, bump action version, enable ↵Kostas Nakos
keybinding at launcher, fix quit dialog looks svn-id: r26657
2007-04-28cleanupKostas Nakos
svn-id: r26656
2007-04-28cleanup & completely map wm device's keysKostas Nakos
svn-id: r26655
2007-04-28insert key up events for synthetic eventsKostas Nakos
svn-id: r26654
2007-04-21not used in a long timeKostas Nakos
svn-id: r26555
2007-04-09these belong here and not to the precompiled lib packKostas Nakos
svn-id: r26443
2007-04-09applied patch 1696852: ARM 4/1 scaler by Robin WattsKostas Nakos
svn-id: r26442
2007-04-07Added missing common/events.h include and added a FIXME commentMax Horn
svn-id: r26411
2007-03-17Moved Event/EventType/keyboard enum from common/system.h (part of class ↵Max Horn
OSystem) to common/events.h (part of namespace Common). Porters may have to make minor changes to their backends to get them to compile again svn-id: r26180
2007-03-14ITE save game menu mapping has changed to F5.Lars Persson
svn-id: r26134
2007-02-27properly support saga and cine enginesKostas Nakos
svn-id: r25893
2007-02-26support agi engineKostas Nakos
svn-id: r25880
2007-02-26added gfx and code to support spacebar and escape keys in the virtual ↵Kostas Nakos
keyboard (remember, Jubanka couldn't draw if his life depended on it :-) ). fixed (essentially added) support for the directional keys of the virtual keyboard (no idea why these were not implemented). svn-id: r25879
2007-02-24Add support for touche engine.Kostas Nakos
Also, since QVGA smartphones can run any game, updated the action mappings to account for all of them. svn-id: r25830
2007-02-24temporarily fix automatic detectionKostas Nakos
svn-id: r25817
2007-02-18correctly reinit sound output deviceKostas Nakos
svn-id: r25682
2007-02-12removed dependency on MAX_MOUSE_W/H. optimized mouse blits a bitKostas Nakos
svn-id: r25527
2007-02-08The restriction on 'small' mouse cursors has been lifted quite some time ↵Max Horn
ago; PalmOS and WinCE port should be extended accordingly (in particular, the PalmOS port would silently overwrite its memory when big cursors are used) svn-id: r25431
2007-02-04permit compilation with hq scalers disabledKostas Nakos
svn-id: r25390
2007-02-03update to new detectorKostas Nakos
svn-id: r25355
2007-02-03set svn:ignore, sync makefileKostas Nakos
svn-id: r25350
2007-01-11Fix backend timer problems. Also fix wrong sound mix rate in bassKostas Nakos
svn-id: r25067
2006-11-12CleanupKostas Nakos
svn-id: r24702
2006-11-12Implement Fingolfin's modular backend timer, savefile and mixer managersKostas Nakos
svn-id: r24691