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AgeCommit message (Expand)Author
2017-09-03RISCOS: Add networking files to applicationCameron Cawley
2017-09-03RISCOS: Add RISC OS supportcameron
2017-08-01Windows: Use GetUserDefaultUILanguage() instead of GetThreadLocale().Frank Richter
2017-07-29SDL: Make the window size when exiting fullscreen workaround macOS specificBastien Bouclet
2017-07-27SDL: Make sure we get the correct window size with SDL2Thierry Crozat
2017-07-10Revert "COMMON: Change way the Singleton instances are instantiated"Eugene Sandulenko
2017-07-10COMMON: Change way the Singleton instances are instantiatedThierry Crozat
2017-07-06SDL: Fix compilation with SDL1.2Colin Snover
2017-07-06SDL: Only recreate SDL2 window when necessaryColin Snover
2017-06-25ANDROIDSDL: implemented checking and fixing sdcard pathlubomyr
2017-05-21MACOSX: Fix flipped return value of openUrlColin Snover
2017-04-26MACOSX: Expand ~ in default screenshot pathThierry Crozat
2017-04-24WINDOWS: Fix warning under mingw-w64.Kirben
2017-04-24WINDOWS: Hopefully fix mingw compilation.Kirben
2017-04-24WIN32: Fix compilation of getScreenshotPath (missing parenthesis)Thierry Crozat
2017-04-24WIN32: Comment out code that gets the user My Pictures directoryThierry Crozat
2017-04-24SDL: Allow specifying the screenshot directory in the config fileThierry Crozat
2017-04-24MACOSX: Create screenshot on DesktopThierry Crozat
2017-04-24WINDOWS: Change location where screenshot are savedPala
2017-04-18JANITORIAL: Remove superfluous semicolonsTorbjörn Andersson
2017-03-06PSP2: remove date from executable namersn8887
2017-03-04PSP2: Add Playstation Vita (PSP2) supportcpasjuste
2017-02-24Merge pull request #908 from rsn8887/upstreamEugene Sandulenko
2017-02-22SDL: Fix erratic analog pointer + control optionsrsn8887
2017-02-22Merge pull request #909 from lubomyr/masterEugene Sandulenko
2017-02-22ANDROIDSDL: changed filename in asset file with scummvm-data for replacing ol...lubomyr
2017-02-21Merge pull request #904 from AReim1982/DevKitPPC-R28Eugene Sandulenko
2017-02-19ANDROIDSDL: code refactoringlubomyr
2017-02-18ANDROIDSDL: config feature swap_menu_and_back renamed to swap_menu_and_back_b...lubomyr
2017-02-18ANDROIDSDL: code refactoring and optimizationlubomyr
2017-02-15ANDROIDSDL: code formatting...lubomyr
2017-02-14ANDROIDSDL: implemented checkbox for swap menu and back buttonslubomyr
2017-02-14ANDROIDSDL: backend related checking in options.cpp replaced with hasFeature....lubomyr
2017-02-14WII: Fix compiler warningsAlexander Reim
2017-02-07ANDROIDSDL: code refactoring...lubomyr
2017-02-01ANDROIDSDL: code optimizationlubomyr
2017-01-31ANDROIDSDL: implemented checkbox for show/hide on-screen control in Options menulubomyr
2017-01-30ANDROIDSDL: implemented checkbox for change mouse mode in Options menulubomyr
2017-01-17DC: Fix Variable Shadowing Compiler Warning.D G Turner
2017-01-01ALL: Bump copyright year to 2017Eugene Sandulenko
2016-11-12Merge pull request #853 from criezy/ios-no-sleepEugene Sandulenko
2016-10-23ANDROIDSDL: default storage-sdcard directory location getting direct from lib...lubomyr
2016-10-22SDL: Fix typosOri Avtalion
2016-10-22DC: Add Dreamcast specific clean targetMarcus Comstedt
2016-10-21IOS: Add support for filtering featureThierry Crozat
2016-10-20IOS: Disable idle timer while an engine is runningThierry Crozat
2016-10-16PSP: Added release building scriptEugene Sandulenko
2016-10-10ANDROIDSDL: Update port settingsEugene Sandulenko
2016-10-09GCW0: Fixed wording in the READMEEugene Sandulenko
2016-10-09GCW0: Mention that only 320x240 games are supportedEugene Sandulenko