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2009-08-09update news files for 1.0.0rc1 releaseKostas Nakos
svn-id: r43179
2009-08-09removing support for flac (good riddance) and mpeg2Kostas Nakos
svn-id: r43178
2009-08-09GP2X: Commit local version of backend, contains a 'fix' to work around a ↵John Willis
GP2X SDL 'feature' that was removing the ability to disable aspect ratio correction. Also misc cleanup and changes to default volume levels to cut down on sample clipping. svn-id: r43167
2009-08-08tweaked the mapped keys to reintroduce SHIFT for mass adding gamesAndre Heider
svn-id: r43117
2009-08-08forward port of wince 3.0 fix for paths from branch 0.13.0, r39978Kostas Nakos
svn-id: r43114
2009-08-07mouse up events need the same lovin' as mouse down events do. don't ↵Kostas Nakos
underestimate 'em. fixes bug #2833549 svn-id: r43102
2009-08-06overload showMouse to kill mouse shadows in kyraKostas Nakos
svn-id: r43088
2009-08-04got rid of superfluous semicolonsKostas Nakos
svn-id: r43043
2009-08-04commit slightly modified patch #2828646: WINCE: Integrate Windows CE with ↵Kostas Nakos
the master build system svn-id: r43041
2009-08-04update readme (draft)Kostas Nakos
svn-id: r43039
2009-08-04update MakefileKostas Nakos
svn-id: r43037
2009-08-04support made engineKostas Nakos
svn-id: r43035
2009-08-04add bindings for cruise engineKostas Nakos
svn-id: r43033
2009-08-03GP2XWiz: Fix bug with downscaled cursors.John Willis
svn-id: r43029
2009-08-02GP2XWiz/SDL: Fix 2 small typos.John Willis
svn-id: r43010
2009-08-02clean up and fix vga aspect scaler routinesKostas Nakos
svn-id: r43008
2009-08-02GP2XWiz: More cleanup of render code and fix silly screen update bug when ↵John Willis
reverting to a 320*2xx game from a 640*4xx game. Dirty rect code for downscaled images still needs work. svn-id: r43007
2009-08-02rework mixer (re)init. fixes bug #2694722Kostas Nakos
svn-id: r43003
2009-07-31GP2XWiz: Small cleanup of render code to slave as much of loadGFXMode() code ↵John Willis
back to the OSystem_SDL::loadGFXMode(). version. Also update README-GP2XWIZ. svn-id: r42964
2009-07-31GP2X: Clean up README-GP2X and remove HTML version of it from SVN (no one ↵John Willis
ever reads it and the WiKi is more upto date). svn-id: r42959
2009-07-30DS: Started work on a new build system for the Nintendo DS port, based on ↵Max Horn
configure (and thus suitable for buildbot). Currently only the ARM7 part is 'done' svn-id: r42939
2009-07-30NDS: Changed jtypes.h to ndstypes.h (this 'newer' name has been in effect ↵Max Horn
even in the older versions of DevKitPro used for compiling ScummVM...) svn-id: r42937
2009-07-28GP2XWiz: Add downscale support to the backend using the PocketPCHalfARM ↵John Willis
scaler from the WinCE backend (Maybe this should be moved into /graphics/scalers at some point?). Also enable all the ARM optemised routines in this and the GP2X backend. svn-id: r42863
2009-07-27GP2XWiz: Update GP2X Wiz bundle.sh to copy libraries into the distribution ↵John Willis
file from the tool chain where the libraries are broken on the device. Also add LD_LIBRARY_PATH 'hack' to launch script to ensure bundled libraries are used over system ones. svn-id: r42847
2009-07-27Add ARM code version of Normal2x scaler.Robin Watts
Add ARM only aspect ratio correcting version of Normal2x scaler. Make WinCE port use Normal2x by default if the screen is large enough. Make WinCE port use aspect ratio correcting version if panel is hidden. svn-id: r42843
2009-07-26Create IP.BIN.Marcus Comstedt
svn-id: r42825
2009-07-25GP2X Backend: Volume control code cleanup.John Willis
svn-id: r42785
2009-07-25Yet another fix for the GP2x backend.Johannes Schickel
svn-id: r42761
2009-07-25Fix gp2x port building.Johannes Schickel
svn-id: r42759
2009-07-25Move the event recorder to its own class (EventRecoder inside ↵Johannes Schickel
common/EventRecorder.[h/cpp]). svn-id: r42751
2009-07-21Add ARM code implementation of Scaler2x, and enable it for the WinCERobin Watts
port. svn-id: r42645
2009-07-19whoops, fix non-arm build (why? :-) )Kostas Nakos
svn-id: r42619
2009-07-19remove dead code leftoverKostas Nakos
svn-id: r42615
2009-07-15New ARM code blending Smartphone landscale scaler for WinCE port. Seems to workRobin Watts
in my mockup - I don't have a smartphone resolution device to test it. svn-id: r42516
2009-07-14Split the iPhone OSystem class up into several filesOystein Eftevaag
svn-id: r42479
2009-07-13Reverted my previous change (fprintf vs fputs),Max Lingua
and properly implemented fputs for stderr case on PS2 ;-) svn-id: r42433
2009-07-12Split _eof vs. _err.Max Lingua
Latter defaults to false for now, there are hooks for possible future implementation. svn-id: r42428
2009-07-12oops, fix propsKostas Nakos
svn-id: r42421
2009-07-12Apply patch 2802544: WINCE: Implement OSystem::engineInit to remove hackKostas Nakos
svn-id: r42419
2009-07-12ScummVM/PS2 bugs fixed by this commit:Max Lingua
- general file write corruption (eg. ScummVM.ini, etc.) - COMI specific save crash / corruption (added option in engines/scumm/saveload.cpp to disable thumbnails on PS2, as emergency fallback in case the fix should prove to be insufficient) - implemented _screenChange logic (fixes grabOverlay & COMI popup menu) - fixed higher pitch (chipmunk fx) - made NET IRXs optional to allow it to work on fat PS2 without net+hd - fixed cursor restore on RTL - added "." as R2 to skip single lines of dialog - added write cache svn-id: r42404
2009-07-05Refresh the screen if pollEvent() is called without updateScreen() being ↵Marcus Comstedt
called for a long time. svn-id: r42139
2009-07-02cleanupMax Horn
svn-id: r42040
2009-07-01Move action inits to engineInit and engineDone callbacks.Lars Persson
svn-id: r42007
2009-06-29Indentation fix.Johannes Schickel
svn-id: r41940
2009-06-28For consistency, use upper-case letter in hex constant.Torbjörn Andersson
svn-id: r41938
2009-06-28Fix PSP portMax Horn
svn-id: r41934
2009-06-28PS2: Don't overload fillScreen with a dummy, just use the inherited versionMax Horn
svn-id: r41933
2009-06-28Changed OSystem::setWindowCaption to expect ISO LATIN 1 encoded input;Max Horn
also intentionally broke WinCE and Symbian ports (in an obvious way that can be undo by commenting out some text) -- hopefully this will get the maintainers' attention during the next release cycle, unlike my emails svn-id: r41932
2009-06-28change link order in .spec file to produce working binaries when building ↵Joost Peters
using the configure script svn-id: r41929
2009-06-22Fixed NDS compilation when using older devkitpro versions (I accidentally ↵Max Horn
broke that some time ago) svn-id: r41786