Age | Commit message (Collapse) | Author |
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at runtime since the standard RG350 OS does not include it. This repairs
music playback on all games that rely on .mp3 playback (of note, the CD-ROM
version of Monkey Island 1)
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Make cannot automatically deduce that the shader assembler generates the
.h file that is required to build osystem-graphics.cpp.
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Allows a full build to run on old generation devices
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Since commit 04c57ba, this should no longer be necessary.
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This sets Android as a non-standard port in configure in order to override the definition for vsn_printf
The vsn_printf implementation is taken from https://github.com/weiss/c99-snprintf
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Just to be on the safe side.
Right now the binary consumes roughly 700 000 bytes.
Double that and add a a panic amount of roughly 50%, which leaves us at 2 MB.
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