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AgeCommit message (Expand)Author
2019-09-23ANDROID: Remove duplicate _system->quit() from JNI::Destroy()Thanasis Antoniou
2019-09-23ANDROID: Fix crash when exiting a game (Blade Runner)Thanasis Antoniou
2019-09-23RELEASE: This is 2.2.0gitEugene Sandulenko
2019-09-21BACKENDS: Add a default clipboard implementationCameron Cawley
2019-09-18RISCOS: Ignore non-convertible UTF-8 characters when converting the documenta...Cameron Cawley
2019-09-18RISCOS: Fix building outside the main source treeCameron Cawley
2019-09-15ANDROID: Use FORBIDDEN_SYMBOL_EXCEPTION_getenv for browser_lastpath purposesThanasis Antoniou
2019-09-15ANDROID: Set default browser_lastpath to /storageThanasis Antoniou
2019-09-15ANDROID: Set default browser_lastpathThanasis Antoniou
2019-09-14ANDROIDSDL: Remove warning about unhandled kFeatureAntoniou Athanasios
2019-09-10IOS: Call exit(0) when exiting to prevent hangingsluicebox
2019-09-08ANDROID: Rewrite to make use of OpenGLGraphicsManager (#1695)Cameron Cawley
2019-09-06PSP: Fix missing semicolonCameron Cawley
2019-09-06RISCOS: Fix checking the "enable_reporter" config optionCameron Cawley
2019-09-06PSP: Replace PSPSaveFileManager with DefaultSaveFileManagerCameron Cawley
2019-09-05SDL: Copy result of SDL_iconv_string()Jaromir Wysoglad
2019-09-02COMMON: Don't include win32.h in common/encoding.hSupSuper
2019-09-01WIN32: Use uint instead of unsigned int.Jaromir Wysoglad
2019-09-01TTS: Rename LinuxTextToSpeechManager to SpeechDispatcherManagerJaromir Wysoglad
2019-09-01TTS: Remove USE_PLATFORM_TTS definesJaromir Wysoglad
2019-09-01TTS: Implement TextToSpeechManager for macOSThierry Crozat
2019-09-01TTS: Add TTS support when compiling with msvc.Jaromir Wysoglad
2019-09-01TTS: Minor refactorisationsJaromir Wysoglad
2019-09-01TTS: Prepare for windows TTSJaromir Wysoglad
2019-09-01TTS: Create a TTS skeletonJaromir Wysoglad
2019-08-24SDL: Use a non-const string for SDL_iconv_stringJaromir Wysoglad
2019-08-24WIN32: Delete obsolete comment in convertEncoding.Jaromir Wysoglad
2019-08-24WIN32: Handle endianity in convertEncodingJaromir Wysoglad
2019-08-24WIN32: Move getCodePageId to codepage.hJaromir Wysoglad
2019-08-24WIN32: Fix infinite loop when converting from utf32Jaromir Wysoglad
2019-08-24SDL: Remove check for SDL2 in convertEncoding()Jaromir Wysoglad
2019-08-24JANITORIAL: Remove debuging code.Jaromir Wysoglad
2019-08-24WIN32: Fix conversion of multibyte encodings.Jaromir Wysoglad
2019-08-24SDL: Fix convertEncoding for multibyte encodings.Jaromir Wysoglad
2019-08-24WIN32: Resolve endianity in convertEncoding()Jaromir Wysoglad
2019-08-24WIN32: Implement conversion to and from UTF-32Jaromir Wysoglad
2019-08-24WIN32: Check calloc return value in covertEncodingJaromir Wysoglad
2019-08-24WIN32: Add Win32 implementation of convertEncodingJaromir Wysoglad
2019-08-24WIN32: Add include guard to codepage.hJaromir Wysoglad
2019-08-24WIN32: Add a way to convert codepage name to cp IDJaromir Wysoglad
2019-08-24SDL: Add SDL implementation of convertEncodingJaromir Wysoglad
2019-08-20ANDROID: Use a better icon for the on screen controlCameron Cawley
2019-08-20ANDROID: Add a button to show the virtual keyboardCameron Cawley
2019-08-18SWITCH: Force fullscreen always onrsn8887
2019-08-18ANDROID: Don't deinitialize the EGL surface when pausing the applicationCameron Cawley
2019-08-18PSP2: Force fullscreen always onrsn8887
2019-08-18GUI: Check if fullscreen is available at runtimeCameron Cawley
2019-08-12BACKENDS: Use the default save file manager on Switch and SamsungTVCameron Cawley
2019-08-06BACKENDS: Improve AbstractFSNode::createDirectory() stubsCameron Cawley
2019-08-06BACKENDS: Rename and simplify AbstractFSNode::create()Cameron Cawley