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AgeCommit message (Expand)Author
2018-01-05PSP: fix bit shifts of cursor x/y, fix too-slow cursorrsn8887
2018-01-04PSP: adjust cursor refresh to better match speed it had before it became smoothrsn8887
2018-01-04PSP: support mouse speed/joy deadzone options and smooth cursor motionrsn8887
2018-01-03PSP: Use aspect correction checkbox instead of extra graphics modesrsn8887
2018-01-01ALL: Bump copyright year. 2018!Eugene Sandulenko
2017-12-29PSP: Fix bug #10239: PSP port incorrect 4:3 aspect ratioD G Turner
2017-12-26PSP2: Add controller config, remove joystick event handlingrsn8887
2017-12-26SDL: Only enable joystick related features when joysticks are enabledBastien Bouclet
2017-12-26SDL: Cleanup joystick deadzone handlingBastien Bouclet
2017-12-26SDL: Move the non analog joystick code to the Symbian portBastien Bouclet
2017-12-15BUILD: Check if posix_spawn is available in configureThierry Crozat
2017-12-14POSIX: Fix compilation with some old macOS SDKsThierry Crozat
2017-12-14POSIX: Do not hang ScummVM when opening a browserColin Snover
2017-12-14POSIX: Fix CVE-2017-17528Colin Snover
2017-12-13MAEMO: Update debian/changelogTarek Soliman
2017-12-03ALL: Remove obsolete register keywordColin Snover
2017-12-02PSP2: fix clipping and display quality for odd resolutions (Phantasmagoria)rsn8887
2017-11-29MAEMO: Update debian/changelogTarek Soliman
2017-11-30RELEASE: This is 2.1.0gitThierry Crozat
2017-11-25ANDROID: Fix illegal-in-C++11 narrowing conversionsColin Snover
2017-11-26Revert "SDL: Use RLE acceleration for SDL2 transparent surfaces"Thierry Crozat
2017-11-24Merge pull request #1063 from bgK/keyboard-repeatBastien Bouclet
2017-11-21RELEASE: 1.10 will henceforth be known as 2.0Colin Snover
2017-11-19SDL: Improve handling of SDL2 keyboard repeat eventsBastien Bouclet
2017-11-19EVENTS: Rename synthetic to kbdRepeatBastien Bouclet
2017-11-17SDL: Grab mouse when ScummVM is started in fullscreen modeColin Snover
2017-11-11SDL: Use RLE acceleration for SDL2 transparent surfacesThierry Crozat
2017-10-23SDL: Automatically grab mouse upon entering fullscreenColin Snover
2017-10-15PSP: Improve const-correctnessColin Snover
2017-10-15BACKENDS: Constify PaletteManager::grabPalette implementationsColin Snover
2017-10-15BACKENDS: Fix missing mouse events when system cursor cannot be movedColin Snover
2017-10-15BACKENDS: Refactor OpenGL & SDL graphics backendsColin Snover
2017-10-15SDL: Accept signed values for mouse cursor warpingColin Snover
2017-10-07BACKENDS: Fix window sizing of games that switch between multiple resolutionsColin Snover
2017-10-07SDL: Do not reset window size when engines update rendering surfaceColin Snover
2017-10-01RISCOS: Add RISC OS filesystemCameron Cawley
2017-09-30IOS: Improve iOS 11 compatibilityVincent Bénony
2017-09-12OPENPANDORA: Remove unused includeThierry Crozat
2017-09-12GPH: Remove unused includeThierry Crozat
2017-09-12MACOSX: Remove mixer init from derived class for macosx backendThierry Crozat
2017-09-12SDL: Stop using double buffering mixer on macOSColin Snover
2017-09-10MACOS: Fix builds on case-sensitive filesystemsColin Snover
2017-09-10MACOS: Fix warnings about undeclared selectorsColin Snover
2017-09-10MACOS: Fix deprecation warnings in macOS 10.12Colin Snover
2017-09-03RISCOS: Use double quotes in sed commandCameron Cawley
2017-09-03RISCOS: Automatically calculate the correct WimpSlot sizeCameron Cawley
2017-09-03RISCOS: Use shorter filenames for config and log filesCameron Cawley
2017-09-03RISCOS: Correctly set executable extensionCameron Cawley
2017-09-03RISCOS: Add networking files to applicationCameron Cawley
2017-09-03RISCOS: Add RISC OS supportcameron