index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
backends
/
platform
Age
Commit message (
Expand
)
Author
2019-12-16
ANDROID: Fix crash due to adding '.' folder in SearchManager
Thanasis Antoniou
2019-12-15
BACKENDS: Add default implementation for GraphicsMode functions
Cameron Cawley
2019-12-14
3DS: Fix compilation
Cameron Cawley
2019-12-14
BACKENDS: Move nextHigher2() into common/algorithm.h
Cameron Cawley
2019-12-14
ANDROID: Fix bad message id for long press back btn
Thanasis Antoniou
2019-12-14
ANDROID: Long press for back button has an alternate (menu button) function
Thanasis Antoniou
2019-12-14
ANDROID: Improve keyboard support (#1857)
Cameron Cawley
2019-12-10
PSP: Make the PspTimer class a subclass of DefaultTimerManager
Cameron Cawley
2019-12-07
SDL: Simplify implementations of getDefaultConfigFileName()
Cameron Cawley
2019-12-04
SAMSUNGTV: Fixed compilation
Paweł Kołodziejski
2019-12-01
3DS: Implement dynamic plugins
Bastien Bouclet
2019-11-30
OPENPANDORA: Fix compilation failures
Cameron Cawley
2019-12-01
BACKENDS: Move implementation of OSystem::quit() out of ModularBackend
Cameron Cawley
2019-11-30
GPH/OPENPANDORA: Replace use of strcat()/strcpy() with Common::String()
Cameron Cawley
2019-11-30
GPH/OPENPANDORA: Remove unnecessary stat() calls
Cameron Cawley
2019-11-30
GPH/OPENPANDORA: Move ToggleTapMode() into the event manager
Cameron Cawley
2019-11-30
3DS: Prevent magnify effect from updating while the GUI is active
Michael Ball
2019-11-30
AUDIO: Remove unused parameter from the MixerImpl constructor
Cameron Cawley
2019-11-25
ANDROID: Add docs and port dist files to Assets
Thanasis Antoniou
2019-11-24
ANDROIDSDL: Remove unused graphics manager
Cameron Cawley
2019-11-19
IPHONE: Implement horizontal shake
sluicebox
2019-11-19
IOS7: Implement horizontal shake
sluicebox
2019-11-19
WII: Implement horizontal shake
sluicebox
2019-11-19
PSP: Implement horizontal shake
sluicebox
2019-11-19
PS2: Implement horizontal shake
sluicebox
2019-11-19
DS: Implement horizontal shake
sluicebox
2019-11-19
DC: Implement horizontal shake
sluicebox
2019-11-19
PSP: Implement horizontal shake
sluicebox
2019-11-19
GRAPHICS: Add interface for horizontal shake
sluicebox
2019-11-18
BACKENDS: Remove unnecessary implementations of setGraphicsMode(const char *)
Cameron Cawley
2019-11-17
BACKENDS: Remove the Windows CE port
Cameron Cawley
2019-11-12
ANDROID: Remove duplicate header inclusion in android.h
Thanasis Antoniou
2019-11-12
ANDROID: Override UTF-8 compliant definition of vsn_printf
Thanasis Antoniou
2019-11-10
AMIGAOS4: Increase stack cookie
Hubert Maier
2019-11-10
AMIGAOS4: Clean up and increase stack cookie
Hubert Maier
2019-11-08
WIN32: Fix free being used on arrays allocated with new
Thierry Crozat
2019-11-08
ANDROID: Fix OSD message display crash or fail
Thanasis Antoniou
2019-11-08
WIN32: Exit when WinSparkle runs installer
sluicebox
2019-11-07
3DS: Rework mouse cursor movement
Bastien Bouclet
2019-11-07
3DS: Use the full resolution for the overlay on the top screen
Bastien Bouclet
2019-11-06
3DS: Improve the table of contents in the README.md file
Cameron Cawley
2019-11-06
3DS: Update the list of third-party libraries
Cameron Cawley
2019-11-05
3DS: Fix centering of the game screen
Bastien Bouclet
2019-11-05
3DS: Reworked OSD message display
Bastien Bouclet
2019-11-05
3DS: Some changes to magnify mode
Bastien Bouclet
2019-11-05
3DS: Implement magnify mode toggle on L and move keyboard to Y/DRIGHT
Michael Ball
2019-11-04
3DS: Add a make rule for a distributable package
Bastien Bouclet
2019-11-03
PS3: Implement the cloud synchronization features
Bastien Bouclet
2019-11-03
3DS: Implement cloud sync support
Bastien Bouclet
2019-11-03
3DS: Use DATA_PATH to configure support files location
Bastien Bouclet
[next]