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AgeCommit message (Collapse)Author
2011-10-05MAEMO: Change maintainer in debian/control and revise debian/changelogTarek Soliman
2011-10-03MACOSX: Detect system preferred language when starting bundleThierry Crozat
This reimplement getSystemLanguage() for MacOS X because setlocale() only works if the application is started from the terminal. Instead we use CFBundleCopyPreferredLocalizationsFromArray() which requires the translations to be listed in the bundle plist file (this had already been committed). This fixes bug #3394080.
2011-10-03GPH: Cleanup the format of code to match our Code Formatting Conventions.David-John Willis
* No functional changes.
2011-10-03GPH: Minor cleanup (and rename header from gph-sdl.h to gph.h).David-John Willis
2011-09-22MAEMO: enable virtual keyboard and add keymappingTarek Soliman
2011-09-22MAEMO: fix task switcher window titleTarek Soliman
2011-09-22MAEMO: fix configure script parms in debian/rulesTarek Soliman
Instead of explicitly passing everything, use the new host=maemo configure capabilities
2011-09-22MAEMO: Add basic platform backend with stubbed keymapperTarek Soliman
2011-09-22MAEMO: added comment to clarify debian/postinstTarek Soliman
2011-09-22MAEMO: mention the BSD and LGPL parts in debian/copyrightTarek Soliman
2011-09-22MAEMO: Update maintainer history in debian/copyrightTarek Soliman
2011-09-22MAEMO: add missing files to install to debian/rulesTarek Soliman
2011-09-22MAEMO: cleanup debian directoryTarek Soliman
2011-09-22MAEMO: bump debian versionTarek Soliman
2011-09-22MAEMO: adding debian directoryTarek Soliman
This is the original debian directory from the 1.2.0 maemo port
2011-09-22MAEMO: removing obsolete patchTarek Soliman
2011-08-22BADA: Strip trailing whitespaceSven Hesse
2011-08-22BADA: Strip off windows-style line endingsSven Hesse
2011-08-22BADA: Remove executable flag from filesSven Hesse
2011-08-21BADA: Fix to restore audio upon mobile call completionChris Warren-Smith
2011-08-21BADA: Cleanup unused screen interface implementationChris Warren-Smith
2011-08-21BADA: Moved timer manager to backends/timer/badaChris Warren-Smith
2011-08-21BADA: Fix to return correct integer valuesChris Warren-Smith
2011-08-21BADA: Fix for menu based quit handlingChris Warren-Smith
2011-08-21BADA: Hardcoded file system paths now defined as macrosChris Warren-Smith
2011-08-21BADA: Cleanup unused namespace declarationsChris Warren-Smith
2011-08-21BADA: Code formatting and style changes following reviewChris Warren-Smith
2011-08-21BADA: Review style changes. Fix for image skew in some gamesChris Warren-Smith
2011-08-21BADA: Review style changes. Cursor can now be positioned on top screen rowChris Warren-Smith
2011-08-21BADA: Increased audio thread priority to avoid sound skipping in some gamesChris Warren-Smith
2011-08-21BADA: Code formatting; replace tab before else with spaceChris Warren-Smith
2011-08-21BADA: Fix for lockup when game thread fails to respond to quit eventChris Warren-Smith
2011-08-21BADA: Prevent end-of-file state causing err() returning trueChris Warren-Smith
2011-08-21BADA: Allow clean shutdown when encountering an errorChris Warren-Smith
2011-08-21BADA: Increased cache size for slightly improved startup timesChris Warren-Smith
2011-08-21BADA: Further control UI enhancementsChris Warren-Smith
2011-08-21BADA: Camera button can now set shortcutsChris Warren-Smith
2011-08-21BADA: Renamed the customised vkeybd layout to vkeybd_badaChris Warren-Smith
2011-08-21BADA: Initial BADA port implementationChris Warren-Smith
2011-08-11SDL: Previous commit broke compilation on MSVCPaul Gilbert
Including cursorman.cpp rather than cursorman.h resulted in the CursorManager class being present in multiple .obj files, resulting in linking errors.
2011-08-11SDL: Implement a hellish workaround to fix bug #3368143.Johannes Schickel
The bug in question is "SDL/OpenGL: Crash when switching renderer backend". To fix it I added a stupid graphics state copying to the SDL backend, in case the graphics manager is switched. The implementation of this is considered a pure workaround, no one should ever do it like this in reality... I just want to die when looking at this... Not sure why I actually committed it. Anyway it at least makes the OpenGL backend testable for those who do not want to fiddle with the config file directly.
2011-08-09SDL: Take advantage of SdlGraphicsManager.Johannes Schickel
This gets rid of the hacks, where SdlEventSource added events with custom type numbers to pass SDL_VIDEOEXPOSE and SDL_VIDEORESIZE to the graphics manager. Furthermore it get rids of the uninituitive and hard to trace way of assigning the proper mouse coordinates to mouse related events. Formerly it passed the real screen coordinates through the even dispatching api to the graphics manager (at least hopefully ;-) and let that handle creating a new event with the proper coordinates. Now instead SdlEventSource handles the proper coordinate setup itself. Since this is a behavior change and I can not test all the SDL based small devices ports this commit might break compilation for them and more serve it might also break mouse position behavior. If any of that occurs I am sorry about it.
2011-08-09SDL: Let SDL based graphics managers inherit from SdlGraphicsManager.Johannes Schickel
This also adapts port I can not test (not even the compilation). So if this breaks anything I am sorry about it.
2011-08-07COMMON: Add DisposablePtr<T>, which replaces many repeated implementations ↵Christoph Mallon
of a dispose flag.
2011-08-07PSP: Pass the stream as reference to PngLoader.Christoph Mallon
2011-08-07JANITORIAL: Remove trailing empty lines.Christoph Mallon
2011-08-07JANITORIAL: Add missing NL at EOF.Christoph Mallon
2011-08-06RECORDER: Added stub for delayMillis() processingEugene Sandulenko
2011-08-02MACOSX: Turned update support off by default, simplified and cleaned the ↵Oystein Eftevaag
pull request
2011-08-02Merge pull request #52 from CeRiAl/macosx-sparkleOystein Eftevaag
MACOSX: Add Sparkle support