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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2014-01-23
PS2: Improved support for profiling (gprof) build
Max Lingua
2014-01-23
PS2: commented "offending" free in startIrxModules
Max Lingua
2014-01-23
PS2: Support for latest SDK with -D__NEW_PS2SDK__
Max Lingua
2014-01-23
Merge branch 'master' of git://github.com/scummvm/scummvm
Max Lingua
2014-01-23
Merge pull request #409 from lordhoto/rtti
Johannes Schickel
2014-01-23
ANDROID: Add 32bpp support.
Alyssa Milburn
2014-01-21
Merge pull request #421 from lordhoto/taskbar-cleanup
Johannes Schickel
2014-01-21
Merge pull request #413 from AReim1982/master
David Turner
2014-01-21
BUILD: Rename libunity support variable to "USE_UNITY" instead of "USE_TASKBA...
Johannes Schickel
2014-01-21
WII: Implement changes needed by DevKitPPC R26 and later
AReim1982
2014-01-19
PS2: added missing default engines to Makefile.ps2
Max Lingua
2014-01-18
PS2: do not assume _tvMode and _gfxMode are init 0
Max Lingua
2014-01-18
PS2: reverted createPixelFormat to _overlayFormat
Max Lingua
2014-01-18
PS2: converted malloc(x) -> memalign(64, x)
Max Lingua
2014-01-18
PS2: ps2pad.cpp - fixed duplicate switch case
Max Lingua
2014-01-18
PS2: support for different gfx modes
Max Lingua
2014-01-18
PS2: added [PlayStation2] section to scummvm.ini
Max Lingua
2014-01-18
PS2: modular IRX drivers loading
Max Lingua
2014-01-18
PS2: enhanced Makefile.ps2 (incl. modules & debug)
Max Lingua
2014-01-18
PS2: commented out unused Gs2dScreen::tvMode
Max Lingua
2014-01-18
PS2: use createPixelFormat for overlay format
Max Lingua
2014-01-18
PS2: renamed animThread -> playAnim to avoid shadowing
Max Lingua
2014-01-18
PS2: Ps2Pad::initPad added case STAT_NONE
Max Lingua
2014-01-18
PS2: fixed tabs and alignment
Max Lingua
2014-01-18
PS2: added missing casts
Max Lingua
2014-01-18
PS2: used C++ const_cast<...> where appropriate
Max Lingua
2014-01-18
PS2: cleaned cast (X*) -> (X *)
Max Lingua
2014-01-10
ANDROID: Set correct blending function
Marcus Comstedt
2014-01-10
DC: Silenced some stupid warnings
Marcus Comstedt
2014-01-10
DC: Workaround for usleep prototype mismatch
Marcus Comstedt
2014-01-01
JANITORIAL: Update copyright year
Eugene Sandulenko
2013-12-06
Merge branch 'master' of github.com:scummvm/scummvm
anotherguest
2013-12-06
SYMBIAN OS: Spelling correction
anotherguest
2013-12-06
NULL: Fix compilation of null backend.
Johannes Schickel
2013-12-02
SYMBIAN OS:Added help files also in the split build installation file.
anotherguest
2013-12-02
SYMBIAN OS: Fedor created context sensitive help for ScummVM Symbian OS!
anotherguest
2013-11-26
SYMBIAN OS: README updated with Fedors name. Removed FLAC include from base.m...
anotherguest
2013-11-26
SYMBIAN OS: Add correct datafiles to installation scripts
anotherguest
2013-11-26
SYMBIAN OS:Forgot to set Mpeg2Lib decoder lib.
anotherguest
2013-11-26
SYMBIAN OS: Add Sword25 and testbed engines. Perl script updated
anotherguest
2013-11-26
SYMBIAN OS:Removed resolution fix from Symbian OS Backend, handle this in SDL...
anotherguest
2013-11-25
SYMBIAN OS:Added new engines, updated resolution support. Version number changes
anotherguest
2013-11-14
SDL: Fix bug where config file path could exceed maximum path length.
D G Turner
2013-11-11
SDL: Remove misleading comments, based on incomplete information at MSDN. Get...
Kirben
2013-11-03
SDL: Fix invalid memory access in getSystemLanguage.
Johannes Schickel
2013-11-03
SDL: Remove side effect of setlocale() call to get Language.
D G Turner
2013-10-24
SDL: Make activateManager/deactivateManager SdlGraphicsManager specific.
Johannes Schickel
2013-10-23
SDL: Reduce code duplication a bit.
Johannes Schickel
2013-10-23
SDL: Fix default graphics mode for switchable case.
Johannes Schickel
2013-10-23
SDL: Do not require a static graphics mode list in OpenGL and SurfaceSDL.
Johannes Schickel
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