Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-04-29 | Fix identation again | Hubert Maier | |
I should stop c&p'ing | |||
2016-04-29 | Remove periods | Hubert Maier | |
2016-04-29 | Code Formatting fixes | Hubert Maier | |
2016-04-28 | AMIGAOS: Preparations for use with AmiUpdate | Hubert Maier | |
Adding a bit of code to make ScummVM AmiUpdate aware. Everything else will be dealt with through a (yet to finish) AmigaOS installer script and the entries in AmiUpdate's database. I'd like to ask for hints regarding - Code Formatting - Optimizations - Comments - Obivous errors or - Ill-designed code. It's not much code, but i'm sure i still messed up glorious either way | |||
2016-04-24 | GCW0: Attempt to fix out-of-tree packaging. | Johannes Schickel | |
2016-04-22 | 3DS: Add config class/dialog, c-pad cursor control, and option to disable ↵ | Thomas Edvalson | |
screens | |||
2016-04-19 | 3DS: Add README | Thomas Edvalson | |
2016-04-19 | 3DS: Fix code styling, add license header, remove unused portdefs.h | Thomas Edvalson | |
2016-04-18 | GCW0: Mention location of scummvm.log file in README | Eugene Sandulenko | |
2016-04-13 | GCW0: Split README by chapters | Eugene Sandulenko | |
2016-04-13 | GCW0: Better bracket replacements in README | Eugene Sandulenko | |
2016-04-12 | GCW0: Attempt to fix README sections | Eugene Sandulenko | |
2016-04-11 | 3DS: Use linear GPU texture downscaling for better legibility in hi-res games | Thomas Edvalson | |
2016-04-11 | 3DS: Add CIA format build, add timer handler thread, fix APT service ↵ | Thomas Edvalson | |
suspending/sleeping/exiting | |||
2016-04-10 | GCW0: Clean up build script | Eugene Sandulenko | |
2016-04-10 | ALL: Split SMALL_SCREEN_DEVICE into GUI_ENABLE_KEYSDIALOG and ↵ | Eugene Sandulenko | |
GUI_ONLY_FULLSCREEN | |||
2016-04-06 | DC: Fix compilation errors due to AudioCD changes. | Johannes Schickel | |
2016-04-06 | 3DS: Initial commit | Thomas Edvalson | |
2016-03-23 | Merge pull request #711 from lordhoto/opengl-revamp | Johannes Schickel | |
OpenGLGraphicsManager: Revamp | |||
2016-03-21 | Merge pull request #704 from lordhoto/clone2727-audiocd | Johannes Schickel | |
Implement Custom Audio CD Support for Win32, Linux, and Mac OS X. | |||
2016-03-16 | Merge pull request #682 from lordhoto/savefilemanager-case-insensitive | Johannes Schickel | |
ALL: Make SaveFileManager case insensitive. | |||
2016-03-16 | OPENGL: Simplify context type setting. | Johannes Schickel | |
2016-03-16 | OPENGL: Allow runtime specification of OpenGL mode. | Johannes Schickel | |
Formerly, we required that the OpenGL mode was fixed at compile time. Now we allow the code to work with whatever it is given at runtime. It is still possible to force a context type on compile time. | |||
2016-03-16 | OPENGL: Add functionality to query OpenGL functions on runtime. | Johannes Schickel | |
This can and will be used for future extension usage support. Tizen changes have been untested. | |||
2016-03-13 | POSIX: Cleanup AudioCD manager creation. | Johannes Schickel | |
2016-03-13 | SDL: Get rid of reference to SDL 1.3. | Johannes Schickel | |
We only support SDL 1.2 and SDL 2. | |||
2016-03-13 | BACKENDS: Only expose one set of functions for AudioCDManager | Matthew Hoops | |
Engines should only have to call one set of functions and not decide between the two. In fact, the 'emulation' API was documented to just call the 'real CD' API. | |||
2016-03-13 | BACKENDS: Add a Win32 audio CD player | Matthew Hoops | |
2016-03-13 | BACKENDS: Add a Linux CD-ROM audio player | Matthew Hoops | |
2016-03-13 | BACKENDS: Add a custom Mac OS X CD audio manager | Matthew Hoops | |
Since Mac OS X Carbon/Cocoa API isn't stable (in that it's changed multiple times over the years). Maintaining two versions of the same code (one in some foreign language with overly long names) isn't very appealing to me. | |||
2016-03-13 | BACKENDS: Use a virtual function for creating the SDL audio CD manager | Matthew Hoops | |
2016-03-13 | BACKENDS: Add a closeCD() function to the AudioCDManager | Matthew Hoops | |
2016-03-13 | BACKENDS: Move to an openCD() without parameters as the public API | Matthew Hoops | |
2016-03-09 | SDL: Fix compilation with SDL2 and MSVC2015. | Johannes Schickel | |
2016-03-09 | GCW0: Remove hardcoded list of skipped engines. | Eugene Sandulenko | |
Now we rely on highres feature of the backends | |||
2016-03-05 | GCW0: Disabled more 640x480-only engines | Eugene Sandulenko | |
2016-02-26 | MAEMO: Update debian/changelog | Tarek Soliman | |
2016-02-26 | GCW0: Packaging fixes | Eugene Sandulenko | |
2016-02-26 | GCW0: Update port building and provide port-specific README | Eugene Sandulenko | |
Fluidsynth is too problematic, stutters with some games, so disabling it for the time being. | |||
2016-02-26 | DREAMCAST: Re-fix listing of savegames | Marcus Comstedt | |
The roles of the pattern and filename were reversed, so fixed that. | |||
2016-02-26 | IOS: Fixes savegame deletion on sandboxed iOS devices | Vincent Bénony | |
2016-02-25 | BACKENDS: Make DefaultSaveFileManager case insensitive. | Johannes Schickel | |
For this we introduce a file cache inside DefaultSaveFileManager similar to what we use inside FSDirectory. However, we only do small updates for newly created saves (via openForSaving) or for removed saves (via removeSavefile). Re-caching is done whenever the savepath changes. Tizen changes have not been tested. | |||
2016-02-25 | DREAMCAST: Fix listing of savefiles. | Johannes Schickel | |
We introduced a new pattern '#' in 06641f29a7bdcda280b0291f215193f055c83969. Starting from that commit all backends were supposed to support it. Dreamcast was missed. To support it in Dreamcast we now use Common::String::matchString to do pattern matching. | |||
2016-02-24 | GCW0: Made packager reenterable | Eugene Sandulenko | |
2016-02-24 | GCW0: Disabling more features on GCW0 | Eugene Sandulenko | |
2016-02-24 | GCW0: Add release build script | Eugene Sandulenko | |
2016-02-24 | GCW0: Include free soundfont into release package | Eugene Sandulenko | |
2016-02-17 | AMIGAOS: Fix native build breakage caused by indented comments in amigaos.mk. | Johannes Schickel | |
As pointed out by Raziel^. | |||
2016-02-17 | AMIGAOS: Fix 'amigaosdist' for in-tree builds on AmigaOS. | Hubert Maier | |
AmigaOS's Rexx interpreter seems to have problems with './' in the path to the Rexx script. We work around this by copying it to the cwd and using it from there. Manual merge of PR #669 "AMIGAOS: Fix amigaos.mk to make the rexx script work on local builds". | |||
2016-02-15 | I18N: Fix language code for Swedish | Jakub Wilk | |
The language code for Swedish is "sv", not "se". |