Age | Commit message (Expand) | Author |
2012-07-14 | MAEMO: Fix compile without keymapper | Tarek Soliman |
2012-07-10 | MAEMO: Update debian/changelog | Tarek Soliman |
2012-07-08 | RELEASE: This is 1.6.0git | Eugene Sandulenko |
2012-07-06 | Merge pull request #235 from tobigun/android-theme | Johannes Schickel |
2012-07-01 | Merge pull request #239 from bluegr/skipsavecompression | Filippos Karapetis |
2012-06-25 | COMMON: Also adapt openForSaving() in the DC and N64 backends | Filippos Karapetis |
2012-06-25 | BADA: Implement weekday querying in getTimeAndDate. | Johannes Schickel |
2012-06-22 | DINGUX: Update the README file for Dingux | Fabio Battaglia |
2012-06-22 | DINGUX: Add png icon in the dingux dist package | Fabio Battaglia |
2012-06-21 | COMMON: Allow the savefile manager to create uncompressed saves | Filippos Karapetis |
2012-06-20 | ANDROID: Fix compilation broken with changes to grabOverlay. | Johannes Schickel |
2012-06-20 | N64: Fix check for whole width updates in copyRectToOverlay. | Johannes Schickel |
2012-06-20 | N64: Replace OverlayColor with uint16. | Johannes Schickel |
2012-06-20 | PSP: Replace OverlayColor with uint16. | Johannes Schickel |
2012-06-20 | WII: Fix check for whole width updates in copyRectToOverlay. | Johannes Schickel |
2012-06-20 | WII: Replace OverlayColor with uint16. | Johannes Schickel |
2012-06-20 | IPHONE: Replace OverlayColor uses with uint16. | Johannes Schickel |
2012-06-20 | Merge pull request #246 from lordhoto/osystem-void-buffers | Johannes Schickel |
2012-06-19 | PS2: Small formatting fixes. | Johannes Schickel |
2012-06-18 | PS2: Implement algorithm for day of week for use in tm_wday. | D G Turner |
2012-06-16 | ALL: Let overlay related methods in OSystem take a void * and use a proper pi... | Johannes Schickel |
2012-06-16 | BACKENDS: Make OSystem::setMouseCursor take a "const void *" buffer. | Johannes Schickel |
2012-06-16 | BACKENDS: Let copyRectToScreen take a "const void *" instead of "const byte *... | Johannes Schickel |
2012-06-10 | BACKENDS: Add #error for platforms not setting tm_wday in release builds | Matthew Hoops |
2012-06-09 | COMMON: Add tm_wday to our TimeDate struct | Matthew Hoops |
2012-06-03 | ALL: Replace cursorTargetScale in OSystem API with a simple "do not scale" lo... | Johannes Schickel |
2012-04-29 | ANDROID: disable compression for zip-file assets and recompress uncompressed ... | Tobias Gunkel |
2012-04-02 | IPHONE: Use InternalEvent directly. | Johannes Schickel |
2012-04-02 | IPHONE: Move event fetching implementation to iPhoneView. | Johannes Schickel |
2012-04-02 | IPHONE: Protect access to the event list via a mutex. | Johannes Schickel |
2012-04-02 | IPHONE: Use Common::List to store the event queue. | Johannes Schickel |
2012-03-29 | IPHONE: Add some more debug printfs to graphics related OSystem functionality. | Johannes Schickel |
2012-03-17 | JANITORIAL: Remove +x from files, which should not be executable. | Christoph Mallon |
2012-03-17 | ALL: Make use of defined() for the preprocessor consistent. | Johannes Schickel |
2012-03-13 | JANITORIAL: Remove unnecessary empty default constructors/destructors. | Christoph Mallon |
2012-03-05 | IPHONE: Send dealloc message to iPhoneView's superclass at the end of dealloc. | Johannes Schickel |
2012-03-05 | IPOHNE: Move touch related global variables to iPhoneView. | Johannes Schickel |
2012-03-05 | IPHONE: Prefix all global variables with "g_". | Johannes Schickel |
2012-02-29 | IPHONE: Fall back to CLUT8 in case a non-supported screen mode is set up. | Johannes Schickel |
2012-02-28 | MAEMO: Define only special keys to Keymapper | Tarek Soliman |
2012-02-28 | KEYMAPPER: HardwareInputSet now has defaults | Tarek Soliman |
2012-02-27 | KEYMAPPER: Fix WebOS compile | Tarek Soliman |
2012-02-27 | KEYMAPPER: Rename EVENT_CUSTOM_BACKEND to EVENT_CUSTOM_BACKEND_ACTION | Tarek Soliman |
2012-02-27 | KEYMAPPER: Rename HardwareKey to HardwareInput | Tarek Soliman |
2012-02-26 | NDS: Fix build after common util.h split. | D G Turner |
2012-02-26 | COMMON: Move Language and Platform functionality into separate files | Max Horn |
2012-02-26 | IPHONE: Let hi-color games directly draw onto the screen texture buffer. | Johannes Schickel |
2012-02-26 | IPHONE: Implement 16bpp color support. | Johannes Schickel |
2012-02-25 | IPHONE: Get rid of _gameScreenRaw, instead use _framebuffer internally. | Johannes Schickel |
2012-02-25 | IPHONE: Implement very basic GFX transaction support. | Johannes Schickel |