Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-05-17 | - Heavily modified patch #1214784: "Disable overlay scaling" | Eugene Sandulenko | |
- Eriktorbjorn's patch from same tracker item for scaling sword1/2 cutscenes is applied as is. It lacks resolution switch on-the-fly. - GUI widgets are repositioned on the fly and use most space, even aspect ratio corrected screen is used without scaling - Heavy tesing is required, but works for me in all cases except for bug #1483272: "GUI: SCUMM pause dialog breaks upon scaler switch" which needs more work. - I probavly broke some backend or two svn-id: r22505 | |||
2006-05-06 | Added a default implementation of the OSystem CD API (which simply does nothing) | Max Horn | |
svn-id: r22370 | |||
2006-04-02 | Backends now are also responsile for deiniting properly. In particular, ↵ | Max Horn | |
moved the call to quit() from scummvm_main to the various backend main routines (porters may want to replace it by something different) svn-id: r21559 | |||
2006-04-02 | With this change, backends are now responsible for instantiating their ↵ | Max Horn | |
OSystem class before calling scummvm_main (Note: PalmOS and Symbian are not yet converted, and won't work currently) svn-id: r21557 | |||
2006-04-02 | ps2_fopen uses getGameDataPath -- added FIXME comment that explain how it ↵ | Max Horn | |
probably could be fixed, but I'll leave this to somebody who can actually compile & test this port :-) svn-id: r21548 | |||
2006-04-02 | Fully and officially renamed our main function to scummvm_main, thus making | Max Horn | |
various backend specific hacks unnecessary. As a consequence, it is now the responsibility of the backend to define main. Hence I adapted the SDL backend accordingly. svn-id: r21542 | |||
2006-02-11 | Change CVS keywords to SVN keywords | Max Horn | |
svn-id: r20535 | |||
2006-01-18 | Update copyright notice | Eugene Sandulenko | |
svn-id: r20088 | |||
2005-11-09 | sync HEAD with 0-8-0 branch. | Robert Göffringmann | |
svn-id: r19534 | |||
2005-10-18 | Update FSF address. Eek. Actually that took place on May 1, 2005 | Eugene Sandulenko | |
svn-id: r19142 | |||
2005-07-30 | Remove trailing whitespaces. | Eugene Sandulenko | |
svn-id: r18604 | |||
2005-06-24 | When including files from common/, explicitly use the common/ prefix | Max Horn | |
svn-id: r18444 | |||
2005-05-13 | fixed time(). | Robert Göffringmann | |
svn-id: r18083 | |||
2005-05-11 | some ps2 changes... | Robert Göffringmann | |
svn-id: r18046 | |||
2005-05-10 | Moved (In/Out)SaveFile(Manager) and Timer to namespace Common | Max Horn | |
svn-id: r18038 | |||
2005-05-05 | various PS2 system changes | Robert Göffringmann | |
svn-id: r17912 | |||
2005-04-10 | split SaveFileManager::openSavefile and class SaveFile into two, each, one ↵ | Max Horn | |
for loading and one for saving svn-id: r17517 | |||
2005-04-01 | ps2: clip coordinates in copyRectToScreen, necessary for The Dig | Robert Göffringmann | |
svn-id: r17318 | |||
2005-03-31 | fixed headers. -_- | Robert Göffringmann | |
svn-id: r17306 | |||
2005-03-31 | Playstation2 Port: initial import | Robert Göffringmann | |
svn-id: r17305 |