Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-12-09 | COMMON: Make save compression optional when copying | sluicebox | |
Allows for copying or renaming uncompressed save files, such as in Phantasmagoria 1, without compressing them in the process. | |||
2019-11-17 | BACKENDS: Remove the Windows CE port | Cameron Cawley | |
2019-09-15 | Revert "COMMON: Implement FSNode::createDirectoryRecursive()" | Cameron Cawley | |
This reverts commit aca627bec7b407790d78a64df984344ff454c15b. | |||
2019-09-06 | PSP: Replace PSPSaveFileManager with DefaultSaveFileManager | Cameron Cawley | |
2019-08-12 | BACKENDS: Use the default save file manager on Switch and SamsungTV | Cameron Cawley | |
2019-08-12 | POSIX: Remove POSIX-specific checkPath function | Cameron Cawley | |
2019-08-11 | COMMON: Implement FSNode::createDirectoryRecursive() | Cameron Cawley | |
2019-08-11 | BACKENDS: Create the default save directory if it doesn't exist | Cameron Cawley | |
2019-07-30 | CLOUD: Fix saves syncing | Alexander Tkachev | |
This mostly affects OneDrive saves syncing, because it is the only cloud provider to return 0 as timestamp of (non-)created file. 0 is treated as EOF in /saves/timestamps file, thus all timestamps after such 0 timestamps were ignored and files were reuploaded as being "new". This commit also adds more verbose debug information on SavesSyncRequest decisions making for easier debugging. | |||
2019-07-07 | BACKENDS: Fix crash when save file is owned by another user | Orgad Shaneh | |
fopen() fails, but the null handle was passed on to OutSaveFile. | |||
2019-05-12 | SWITCH: add nintendo switch support | Cpasjuste | |
2019-04-16 | POSIX: Move implementation of exists, isReadable and isWritable into ↵ | Cameron Cawley | |
posix-fs.cpp | |||
2019-04-02 | BACKENDS: Fix compilation with SDL_Net enabled and cloud support disabled | Cameron Cawley | |
2019-01-05 | COMMON: Remove usage of ScopedPtr in OutSaveFile | Bastien Bouclet | |
It's not very useful. However this is mostly to test the theory that the build failure we've been experiencing in engines/scumm/he/logic/football.cpp with the osx builder on buildbot is related to the size of the intermediary assembly source file. | |||
2018-12-17 | WIN32: Move all ARRAYSIZE undefs to util.h | SupSuper | |
Instead of trying to undefine ARRAYSIZE everywhere we use a Windows header, let's just do it before we define our own | |||
2018-12-16 | WIN32: Fix build after the addition of SHGetFolderPath() | Filippos Karapetis | |
2018-12-16 | WIN32: Use SHGetFolderPath to get the location of the Application Data ↵ | Cameron Cawley | |
folder (#1449) | |||
2018-08-18 | POSIX: Allow forbidden symbols required by FreeMiNT | Cameron Cawley | |
2018-05-05 | PSP: Fix UB (use of deallocated memory) | Adrian Frühwirth | |
2016-10-17 | ALL: Fix compilation with disabled cloud but enabled libcurl | Eugene Sandulenko | |
2016-10-09 | JANITORIAL: Remove more trailing spaces | Eugene Sandulenko | |
2016-09-18 | BACKEND: When removing a save files also remove entry from timestamps file | Thierry Crozat | |
2016-09-18 | BACKENDS: Ignore timestamps for inexistent files in DefaultSaveFileManager | Thierry Crozat | |
This fixes a bug in the synchronisation of the save files to the cloud when the timestamps file contains entries for files that do no longer exist. In such a case the synchronisation would fail. | |||
2016-08-24 | COMMON: Fix WriteStream::pos() once again | Alexander Tkachev | |
MemoryReadWriteStream now returns int32, not uint32. It actually doesn't ever return -1 to indicate that an error occured, so uint32 was a better choice, but that's what is used in WriteStream base class now. That method is abstract, so that's also why OutSaveFile had to override it. | |||
2016-08-24 | JANITORIAL: Remove spaces at the end of the line | Alexander Tkachev | |
I knew there were some, but I wanted to fix them once, instead of doing it all the time. | |||
2016-08-24 | CLOUD: Replace USE_CLOUD with USE_LIBCURL | Alexander Tkachev | |
In most cases that's the right one to check. USE_CLOUD is defined when either USE_LIBCURL or USE_SDL_NET are, which means if there is no curl, USE_CLOUD still could be defined and linking errors would appear. | |||
2016-08-24 | CLOUD: Fix saves sync | Alexander Tkachev | |
Tested that on actual unix system and found out a few minor bugs related to paths. | |||
2016-08-24 | CLOUD: Update save's timestamp on rewrite | Alexander Tkachev | |
This commit moves save/load timestamps static methods into DefaultSaveFileManager and fixes a few related bugs. | |||
2016-08-24 | CLOUD: Make OutSaveFile start saves sync | Alexander Tkachev | |
It had to become a proxy class in order to do that. finalize() starts the saves sync. | |||
2016-08-24 | CLOUD: Fix DefaultSaveFileManager again | Alexander Tkachev | |
Now openForLoading() and openForSaving() check whether file is locked, so AGOS and SCUMM engines Ctrl+number and Alt+number hot keys shouldn't be able to save/load in these slots during saves sync. | |||
2016-08-24 | GUI: Show "locked" saves during sync | Alexander Tkachev | |
2016-08-24 | CLOUD: Make DefaultSaveFileManager ignore syncing files | Alexander Tkachev | |
MetaEngines don't get "locked" files in the list, so won't try to open these. Save/Load dialog updates save list every time SavesSyncRequest tells it to. | |||
2016-08-24 | COMMON: Add SaveFileManager::openRawFile() | Alexander Tkachev | |
It's needed for the cloud saves upload/sync feature. | |||
2016-02-28 | BACKENDS: Remove request to mail Fingolfin. | Johannes Schickel | |
2016-02-25 | BACKENDS: Make DefaultSaveFileManager case insensitive. | Johannes Schickel | |
For this we introduce a file cache inside DefaultSaveFileManager similar to what we use inside FSDirectory. However, we only do small updates for newly created saves (via openForSaving) or for removed saves (via removeSavefile). Re-caching is done whenever the savepath changes. Tizen changes have not been tested. | |||
2016-02-02 | POSIX: Use XDG specification for default save path. | Johannes Schickel | |
This is what the XDG Base Directory Specification suggests to use. We still use ~/.scummvm as default path in case the directory exists. This tackles an aspect of bug #6036 "POSIX: Use XDG dirs instead of HOME". | |||
2015-09-14 | SYMBIAN: Rename define and rephrase comments | Willem Jan Palenstijn | |
2015-09-14 | SYMBIAN: Fix compilation error caused by remove macro | Fedor Strizhnev | |
2014-02-18 | WIN32: Make GPL headers consistent in themselves. | Johannes Schickel | |
2014-02-18 | PSP: Make GPL headers consistent in themselves. | Johannes Schickel | |
2014-02-18 | POSIX: Make GPL headers consistent in themselves. | Johannes Schickel | |
2014-02-18 | BACKENDS: Make GPL headers consistent in themselves. | Johannes Schickel | |
2013-05-17 | RECORDER: Implement Events Recorder | Eugene Sandulenko | |
2012-07-14 | BACKENDS: Silence warning about ARRAYSIZE in windows-saves | Littleboy | |
2012-06-21 | COMMON: Allow the savefile manager to create uncompressed saves | Filippos Karapetis | |
These are useful in cases where the files can be used in the original interpreters (such as the exported characters from QFG), in order to avoid confusion in cases where the users are unaware that these saves are compressed and are trying to load them in the original interpreters. | |||
2012-01-23 | WINDOWS: Add default save paths for Windows NT4 onwards | Travis Howell | |
2011-08-07 | JANITORIAL: Remove trailing empty lines. | Christoph Mallon | |
2011-05-25 | SAMSUNGTV: change default path | Pawel Kolodziejski | |
2011-05-25 | BUILD: Rename UNIX #define to POSIX | Max Horn | |
2011-05-24 | SAMSUNGTV: changed paths | Pawel Kolodziejski | |