index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
backends
/
sdl
/
fb2opengl.h
Age
Commit message (
Expand
)
Author
2003-09-08
removed some superfluous newlines
Max Horn
2003-06-30
Add OpenGL fixes, patch #762815
Travis Howell
2003-06-22
fixed warnings
Paweł Kołodziejski
2003-06-22
use float instead of double
Max Horn
2003-06-20
typo
Max Horn
2003-06-20
uhm - dunno how that slipped in =)
Max Horn
2003-06-20
some changes for the 320x256 code - the new code *might* work (can't test sin...
Max Horn
2003-06-20
oops
Max Horn
2003-06-20
cleanup
Max Horn
2003-06-19
fixed non-bilinear mode (no black line in that anymore; fixing the bilinear c...
Max Horn
2003-04-15
Add patch #721194 - SDL/GL: hotswap_gfx_mode (win32 and MacOS)
Travis Howell
2003-03-06
updated copyrights headers
Paweł Kołodziejski
2003-03-06
and more cleanup ....
Paweł Kołodziejski
2002-12-13
changed OSystem to allow RBG<->16bit color conversion to be done in the backe...
Max Horn
2002-10-29
Add OpenGL GFX mode switch, patch #630448
Travis Howell
2002-10-25
More OpenGL updates, patch #628356
Travis Howell
2002-10-23
Patch 627178: OpenGL updates
James Brown
2002-10-22
patch #626629: add overlay support to SDL_g+OpenGL backend (still buggy!)
Max Horn
2002-08-21
Initial revision
Max Horn